Showing 10 open source projects for "simulation game"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. MuJoCo’s core architecture is performance-tuned and utilizes preallocated data structures created through an XML-based compiler. The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
    Downloads: 9 This Week
    Last Update:
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  • 2
    Galaxy Genesis

    Galaxy Genesis

    Basic galaxy simulation with game elements.

    Galaxy genesis is a project where you can: Simulate gravity by adding in many different planets. Load planets from file, meaning you can share galaxy's between people. You can change modes with in the game, these mode at the moment are: Mode 1: All planets have negative mass therefore repel each other. Mode 2: Normal mode everything is as it is in real life. Mode 3: Game mode where the planets are stationary and you battle to control the universe. And many more things to come.
    Downloads: 0 This Week
    Last Update:
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  • 3
    This project is a space-based real-time strategy game.
    Downloads: 0 This Week
    Last Update:
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  • 4
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 5
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
    Last Update:
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  • 6
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 7
    This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer. Please read oour documentation. For latest sources use our Subversion-Tree.
    Downloads: 0 This Week
    Last Update:
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  • 8
    The core of Green Valley is an open source script-based software framework . It fits specially well in game engines but can be used in other programs as well. The extension of Green Valley provide some useful libraries for building a game.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 10
    pSmunli is another opensource Physics SiMUlatioN LIbrary in 3D environment. To perform more realistic simulation on your application(such as game and scientific simulation). It supports OpenGL and DirectX.
    Downloads: 0 This Week
    Last Update:
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