Showing 3 open source projects for "essential-static"

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    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. MuJoCo’s core architecture is performance-tuned and utilizes preallocated data structures created through an XML-based compiler. The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. ...
    Downloads: 17 This Week
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  • 2
    InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
    Downloads: 0 This Week
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  • 3

    femke

    Finite Element Method Kernel Engine

    Femke (Finite Element Method Kernel Engine) provides a basic set of tools for solving finite element method systems for windows (x86/x64). Femke can be compiled as static library, dynamic library and as managed wrapper library. This project depends heavily on (not included): - OpenCASCADE (2D/3D modelling) - NetGen (2D/3D meshing) - NgSolve (assembling of system marices) - GetFEM++ (assembling of system marices) - OpenBLAS (Optimized Linear Algebra Routines) - SparseSuite (Solving sparse matrices) - MuParser (Expression interpreter)
    Downloads: 0 This Week
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