Showing 167 open source projects for "programming c++ library"

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  • 1
    Library of functions used to model simple (one dimensional) liquid crystal cells
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  • 2
    DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
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  • 3
    An auxiliary wrapper library to include and use Newton Physics engine with OpenSceneGraph Applications.
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  • 4
    Finds the cosmological power spectrum from a N-body simulation using the MPI FFTW library. May be run as a parallel computation for increased resolution. Reads in binary Gadget2 files.
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  • 5
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
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  • 6
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
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  • 7
    JNewton is a Java wrapper for the Newton Dynamics Physics library. It is designed to be simple and lightweight for use in any Java program.
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  • 8
    Step is an interactive physical simulation program for education. StepCore is a physical simulation library on which Step is based. Please refer to http://edu.kde.org/step for more details.
    Downloads: 1 This Week
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  • 9
    A set of .NET wrappers around the ROOT (http://root.cern.ch) analysis tools and library.
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  • 10
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 1 This Week
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  • 11
    Astrog is a library for performing astronomical calculations, accelerated by using a graphics processing unit (GPU).
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  • 12
    The ESCL is a class library that can be used to develop electronic structure codes like those that are used in computational condensed matter physics. An object-oriented approach is suitable since real-world items like atoms and electrons are modeled.
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  • 13
    This project provides a program for the capturing, editing and saving data from a SXM scanning tunneling microscope (http://sxm4.uni-muenster.de/stm-en/). The program is developed in C++ and based on a Qt library from TrollTech and libusb library.
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  • 14
    The library in C++ for numerical modeling any dynamic systems.
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  • 15
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
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  • 16
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
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  • 17
    VME Data Acquisition System for the Experimental Nuclear Physics Department of the ATOMKI
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  • 18
    EBgal is a C++ template library that implements objects and operators found in the emerging field of Geometric Algebra.
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  • 19
    MBDyn (1.2.6) as C/C++ project in the Eclipse/CDT-IDE ported from its original autotools-build-system for adding the comfort of a modern C/C++ developement environment to the programming phase. For ++info on MBDyn see <http://www.aero.polimi.it/~mbdyn/>
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  • 20
    Forces and Objects Component Kinetics (FOCK) is a object-orientated physics library in C++ that allows 2D modeling of objects when various forces are applied.
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  • 21
    Try to simulate cloth in real world. It is very simple.
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  • 22

    gaDesignLib

    Genetic algorithm for mechatronic product design

    This C++/STL library provides you with the basic genetic algorithms needed for engineering design, such as simple GA and variable population.
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  • 23
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
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  • 24
    PyNewton provides an object oriented binding to access the Newton Game Dynamics engine from Python programs
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  • 25
    This program developed into DYNAMO, the general event driven dynamics simulator. This is capable of simulating millions of particles and a huge range of complex dynamics. Please see the new website at http://www.marcusbannerman.co.uk/dynamo
    Downloads: 0 This Week
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