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Orbit is currently a simple orbital simulator for simple circular orbits. It ultimately aims to be a general gravity machine, which will allow the instant creation of galaxies.
MBDyn (1.2.6) as C/C++ project in the Eclipse/CDT-IDE ported from its original autotools-build-system for adding the comfort of a modern C/C++ developement environment to the programming phase. For ++info on MBDyn see <http://www.aero.polimi.it/~mbdyn/>
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Forces and Objects Component Kinetics (FOCK) is a object-orientated physics library in C++ that allows 2D modeling of objects when various forces are applied.
The Periodic Tables Package is an advanced suite of applications for both Windows and Linux that allow chemists and students alike to use the Periodic Table on their computers.
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The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
SciAO is an open-source, cross-platform, and user-friendly toolbox based on the Scilab/Scicos environment for modeling and simulation of wave optics, especially for the adaptive optics.
This program developed into DYNAMO, the general event driven dynamics simulator. This is capable of simulating millions of particles and a huge range of complex dynamics. Please see the new website at http://www.marcusbannerman.co.uk/dynamo
3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
A program which simulates the motion of particles due to electric charge and gravitational force. Calculations are done in two dimensions, without care given to real world factors such as air resistance, although such functionality may be added later.
Dodona is a molecular dynamics program which aims to treat nanostructures. It is provided with a basic interpretater language and can easily be extended with plugins. It supports basic matrix and vector manipulation in a Matlab/Octave-fashion way.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric