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Fortran tools to write standardized NetCDF output for a variety of ocean circulation models. The files contain required metadata to be compatible with DMACS standards. And a C++ particle trajectory tool reads NetCDF files to make particle paths.
For a given signal, pstool calculates a one-sided power spectrum, i.e. the portion of a signal's power falling within given frequency bins. This is done by employing a one-dimensional real-to-complex FFT routine on an MPI cluster.
This computer tutorial program shows and explains structure of atoms and describes how bonds between atoms occur, as well as provides capabilities to access information about chemical elements such as atomic weight via an interactive periodic table.
MEDDAC is the seeding point for designing a new approach to Operating System design itself. It is an Open Source project with roots in mainframe design and development the author began in 1979. Monitor Editor Disassembler Decompiler Assembler Compiler
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This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer.
Please read oour documentation. For latest sources use our Subversion-Tree.
Qumax is an object-oriented Quantum Monte Carlo Program. It allows to perform calculations on atoms, molecules, solids, and provides different techniques to carry out calculations like Variational, Diffusion, Reptation, Stochastic Reconfiguration.
Borsuk is a gtkmm2 based maths and physics instant messenger using jabber protocol. It sends data in XML (MathML, SVG) so it can be easily reused i.e. as a webpage. Integrated editor for maths formulas and graphics helps creating data i.e. rewriting it.
TCL Geolog Xplots of VP,VS,IP,IS,
VS diveded by VP, POISSON'S RATIO, MU*RHO, LAMBDA*RHO
LAMBDA/RHO, SHEAR MODULUS, YOUNGS MODULUS and BULK MODULUS
and COMPRESSIBILITY logs given only three inputs
1) DT sonic log
2) DTS shear sonic log
3) RHOB densit
Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
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This Project should give me the experience to develop a engine. It should not be only a set of libraries. It contains a set of Frontends, wrapper-functions, scripts and so on. The head of this Project is a physique-engine.
GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
Modélisation de l'Impact des Nuages sur l'Évolution de la Température. Projet ayant pour but d'essayer de prédire l'impact de la couverture nuageuse sur la température de la Terre ŕ court, moyen et long terme.
Random number generator, and random number seed generator classes for C++. Includes abstract base classes and derived generators. Cross platform compatible.
pSmunli is another opensource Physics SiMUlatioN LIbrary in 3D environment. To perform more realistic simulation on your application(such as game and scientific simulation). It supports OpenGL and DirectX.
Computational modelling is a interdisciplinary field spanning many techniques and programming languages. AgenTools is a project dedicated to establishing increased modularity in scientific computing packages and a portal linking to other existing project
Esos is a GTK2-based program for converting values expressed in one unit into another. It supports conversion between multiple types of units, falling into categories such as temperature, distance, volume, mass, etc.
This project offers an uniformized way to interface a extented variety of analog-to-digital conv. chips to a computer that uses Windows. It is written in C as a set of plugin DLLs plus a central interface. The interface is intented to be VB compatible
RooCARDS is a set of C++ classes written for the ROOT analysis framework
which interface ROOT to the Stuttgart Neural Network Simulator (SNNS). This
interface is based on a concept originally developed by Professor Yibin Pan
at the UW-Madison.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
Simphysmodel stands for "Simple Physics Modeller" it is a program, which can model simple physical problems of school level physics. It is intended to model, mechanical, optical, electrical and thermodynamical problems.
In many parallel scientific applications the process of grid generation, decomposition, message passing, and performance measurements are of similar stucture. The projects intention is to develop a generic function library that will contain all these.