Showing 86 open source projects for "engine"

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  • 1
    This project provides an "embedded expert system", i.e. a limited ability inference engine, with a demo rule set, taken from the field of X-ray Photoelectron Spectroscopy.
    Downloads: 6 This Week
    Last Update:
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  • 2
    The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#. Tylon is a general purpose, cross-platform, physics engine.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Symbian Open Dynamics Engine (SODE) is an opensource physics engine ported from the Open Dynamics Engine (ODE) for Symbian OS where a realistic 3D physics can be simulated.
    Downloads: 0 This Week
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  • 4
    A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Human And Program Observation Simulator
    Downloads: 0 This Week
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  • 6

    BulletD

    A port of the Bullet Physics engine to D

    Downloads: 0 This Week
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  • 7

    femke

    Finite Element Method Kernel Engine

    Femke (Finite Element Method Kernel Engine) provides a basic set of tools for solving finite element method systems for windows (x86/x64). Femke can be compiled as static library, dynamic library and as managed wrapper library. This project depends heavily on (not included): - OpenCASCADE (2D/3D modelling) - NetGen (2D/3D meshing) - NgSolve (assembling of system marices) - GetFEM++ (assembling of system marices) - OpenBLAS (Optimized Linear Algebra Routines) - SparseSuite (Solving sparse matrices) - MuParser (Expression interpreter)
    Downloads: 0 This Week
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  • 8
    A 2D robotic simulation built on top of the Box2D physics engine. The goal is to make the code ridiculously easy to understand and extend.
    Downloads: 0 This Week
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  • 9
    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
    Downloads: 0 This Week
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  • 10
    Vector Math is a C++ templated math library for 2D and 3D geometry applications, as scientific data visualization and physic engine development. One of the objectives is to have a syntax similar to Matlab, maintaining the performance.
    Downloads: 0 This Week
    Last Update:
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  • 11
    QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.
    Downloads: 0 This Week
    Last Update:
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