This program developed into DYNAMO, the general event driven dynamics simulator. This is capable of simulating millions of particles and a huge range of complex dynamics. Please see the new website at http://www.marcusbannerman.co.uk/dynamo
This library allows you to control a PMS (Particle Measuring Systems) Lasair II air particles counter. You can either use a COM component from several programming languages (Visual Basic, ...) or directly use its underlying Python class.
MANIKK is a toolkit for generating numerical interaction parameters -- describing the interaction between metallic atoms in a coherent lattice -- and for performing numerical Monte Carlo-simulations of physical properties of alloy systems.
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WITM, is an acronym for Web Interface To Mathematica. WITM allows a workstation running Mathematica and a web server to be accessed from any browser. Care was taken to ensure WITM works well with handheld devices such as PDAs.
Virtual interactive experiments (vexp) is a framework to promote the developmentand use of cooperative e-learning experiments over the internet. Interactive scientific experiments which can be controlled by various users synchronously.
3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
A program which simulates the motion of particles due to electric charge and gravitational force. Calculations are done in two dimensions, without care given to real world factors such as air resistance, although such functionality may be added later.
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Dodona is a molecular dynamics program which aims to treat nanostructures. It is provided with a basic interpretater language and can easily be extended with plugins. It supports basic matrix and vector manipulation in a Matlab/Octave-fashion way.
Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
GravitySim is an application written in C# using Microsofts Windows.Forms for the GUI. It allows the user to place point masses on a coordinate map, and given velocity, calculates the orbits of the masses, representing it graphically.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
QA-distri contains a set of ImageJ plugins for QA in digital radiology. The plugins are created in LUCMFR, University Hospitals, Leuven, by Frank Rogge. He's works currently at AVN as medical physicist.
chamber is a reactive hydrodynamic modeling tool specifically designed for small arms interior ballistics research. Multiple equations of state and burn models are supported. chamber is an adaptation of the BKW, SIN, 2DL and 2DE codes in one package.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
A new program currently undergoing development that includes topics such as Physics, Psychology, Philosophy, Greek Heroes, and various Quotations. Images and biographies/lesser known figures and theories will accompany the above.
InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
OpenPL is a software interface to physics hardware, defaulting to a software constraint solver to make use of the CPU in the absence of a hardware implementation such as Aegia PhysX processor or Nvidia's HavokFX SLI implementation.
Burkhard Heim's Mass Formula - A collection of programs that calculate the mass of a variety of sub-atomic particles, based on work by the late Burkhard Heim.
http://www.heim-theory.com/