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The ESCL is a class library that can be used to develop electronic structure codes like those that are used in computational condensed matter physics. An object-oriented approach is suitable since real-world items like atoms and electrons are modeled.
Unified Environment Handler that sits on OpenGLUT's head, processing collisions, friction, etc, as well as including extended lighting, shading, and anti-aliasing not native to OpenGLUT.
GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
This project provides a program for the capturing, editing and saving data from a SXM scanning tunneling microscope (http://sxm4.uni-muenster.de/stm-en/). The program is developed in C++ and based on a Qt library from TrollTech and libusb library.
SST is a an object-oriented software foundation for a Rail Vehicle Simulator developed as a joint venture between Swedish National Rail Administration (Banverket), University of Uppsala and Swedish National Road and Transport Research Instititute.
Cell Motility Analysis Package analyzes timelapse sequences of moving cells. Various quantitites characterizing motility are calculated, including normal velocity of the membrane, cell contact area, and spatio-temporal auto-correlation functions.
Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.
Orbit is currently a simple orbital simulator for simple circular orbits. It ultimately aims to be a general gravity machine, which will allow the instant creation of galaxies.
MBDyn (1.2.6) as C/C++ project in the Eclipse/CDT-IDE ported from its original autotools-build-system for adding the comfort of a modern C/C++ developement environment to the programming phase. For ++info on MBDyn see <http://www.aero.polimi.it/~mbdyn/>