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'atlc' is a CAD package used for analysing and desiging electrical transmission lines of arbitrary cross section. Also for the design of directonal couplers. Some parts are CPU intensive, so multiple CPUs are supported.
The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
OpenPT is a software framework for developing applications that solve particle transport problems, including fully-featured deterministic and stochastic transport algorithms, cross section library generation, and depletion and activation methods.
The best unit converter written in Rebol! What is Rebol? Rebol is the best language to write software: it's easy, it's cross platform, it's simple, it's very small (500Kb) and it's powerful. Download Rebol and run the unit converter (8Kb). You can c
A suite of programs for performing particle image velocimetry, a common technique in the field of fluid mechanics. The suite includes programs to perform cross-correlation, synthetic image generation, as well as graphical visualization.
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
SciAO is an open-source, cross-platform, and user-friendly toolbox based on the Scilab/Scicos environment for modeling and simulation of wave optics, especially for the adaptive optics.
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Tired of monitoring tools that punish you for scaling? AppSignal offers transparent, predictable pricing with every feature unlocked on every plan. Track errors, monitor performance, detect anomalies, and manage logs across Ruby, Python, Node.js, and more. Trusted by developers since 2012 with free dev-to-dev support. No credit card required to start your 30-day trial.
Random number generator, and random number seed generator classes for C++. Includes abstract base classes and derived generators. Cross platform compatible.
A cross-platform GPL physics application that applies forces to masses in real-time. Customizable environments allow you to alter gravity settings, etc. For fun and educational use! Development Help also wanted. Runs in Linux and Windows.
The GDAC (Generic Device Access and Control) framework is an extensible multithreaded cross platform (Linux (x86,VME)/Windows) C++ device control environment. It typically will be used as the basis for custom OPC servers or front-end control software.
The intention is to create a platform for developing performant navigation and behavioral algorithms that would then work well applied to real world robots.
All development is cross platform. Initially for Linux and Windows.
Languages used: C/C++,OpenG
Vector Math is a C++ templated math library for 2D and 3D geometry applications, as scientific data visualization and physic engine development. One of the objectives is to have a syntax similar to Matlab, maintaining the performance.
The High Energy Physics Tool calculates decay rates and cross sections of tree-level processes. It makes use of computational code from the CalcHEP package, and includes a GTK+ GUI.
The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#.
Tylon is a general purpose, cross-platform, physics engine.