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This project is a massively multiplayer online game played through your webbrowser. You control a ship and planet in the startrek universe and carve out an existance with other players, eventually it is possible to create your own fleet and empire.
Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data.
Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
Raven WebMUD is an attempt to restore the \"good old days\" of MUDding by bringing it to the web, but still with the easy, simple interfaces and complex interaction that the old MUDs offered.
The goal of this project is to develop a light and efficient yet feature-rich Multi-User Dungeon engine, which is easy to customize. It will be written in the new object-oriented PHP5 language.
NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
Der Spielmannsfluch ist eine Browsergame Bibliothek, die alle Funktionen für ein Browsergame zur Verfügung stellt. Außerdem wird es ein gleichnamiges Spiel geben.
Simple multiuser tagging system. Users can tag any existing
object (web page, article, person, comment, image, video...).
Tags can have meta field (e.g. you can create tags like
"color:red" instead just "red"). Uses php/sql to store tags.
Midhedava is a community where creative writers with passion for storytelling and fantasy can publish their creations and play an online multiplayer rpg game based on them. Visit now our homepage: http://midhedava.org/ for details.
First etap is coding perbosa web browser game is ugame starwars online game translate eng.
Second etap is development ugamela and change format is 3d flash game.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.