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The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
ele (enCore Learning Environment) is a moo- and web-based environment (server, db, GUI) designed for educational purposes. It aids and promotes online learning and community building through open standards and ease of use. http://encore-consortium.org/
Belsheada's TES4:Oblivion Online server enviroment, for use as a means to bring a multiplayer aspect to the game enviroment, with servers capable of dynamically handling every aspect of the game, using the games engine itself.
Component Content Management System for Software Documentation
Great tool for serious technical writers
Paligo is an end-to-end Component Content Management System (CCMS) solution for technical documentation, policies and procedures, knowledge management, and more.
A varity of IRC related services from: SMSServ Anope Modules/Modified Anope(AbAnope) to Unreal Modules/Modified Unreal(AbUnreal) to an IRC based RPG with addon packs, and web items: AbBash & PeerWars irc.abducted.us #abducted - http://dev.abducted.us
A projects to create a virtual 3d world constitued of interconnected node offering both www and vrw content , along with central master server regulating certain parameter common to all node. Could also be use as a rpg game in an optional way.
online 2d interactive world for learning languages. Users are placed within a virtual world, Users are placed there where the other users dont speak the same language. users need communicate to achieve objectives and organise life within the game
Suroden is like a MUD, but more like interactive fiction which will suck you into our world. We are using an Object Oriented approach using C# to code it. A PHP web front end will be used for creating the world.
KrakenD is a stateless, distributed, high-performance API Gateway that helps you effortlessly adopt microservices
KrakenD is a high-performance API Gateway optimized for resource efficiency, capable of managing 70,000 requests per second on a single instance. The stateless architecture allows for straightforward, linear scalability, eliminating the need for complex coordination or database maintenance.
Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
AUOE stands for Advanced Ultima Online Emulator. This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
PHP System, to configure Sphere(tm) in most cases. Script editor, Region editor, User Management and Axis Server Configuration are some of the goals of this project
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
glH is an opensourced, multiplayer, multiplatform and arquitecture independent quake like game. Now it works on linux and w32, and BSD port isn't enought tested.
Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data.
Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
This Project is a MaNGOS Server, who is modified, for the French community. We developpe patches for the MaNGOS daemon, a Database for MaNGOS Server and a website for MaNGOS Server.
This Project is a Mangos-GUI, which comes after the 1-Click-Philosophy.
It's a tool for WOW private server admins, and you can create an WOW-PServer
with a minimum of effort. Automatic updating and an addonmanager are included,
too.
M-N is developing a series of RPGs for the end/user. One of the two major projects is web-based (PBBG) and the other is an MMORPG (Downloadable game client). Both of these will be available to others to use for hosting their own game.