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Roguelike engine in Perl with data-driven content, standard roguelike features, and curses UI. One game has been created with it, and a borg (automated player) is in the making.
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HSS::Build is a real time browser game in which you, as a house owner, compete against other players for the house in the neighbourhood. For a demo, see http://hssbuild.halcy.de/
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
GTS is a game-oriented but general purpose tracking system for use with anything which has a score, rank, time or winner. Players, teams, locations, events, dates, scores and rankings can all be tracked in each game.
Red Hat Ansible Automation Platform on Microsoft Azure
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Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
This project aims to develop a Computerized Bot for playing the Warlocks game. It relies heavily on the stats generated by the Warlocks Archive project. The game and all rules can be found at http://games.ravenblack.net.
HLmaps is a Perl/CGI (or PHP/MySQL) script for Steam Half-Life game servers running on *nix or WinNT. It allows web site visitors to view loaded maps, screenshots, download links and some file statistics in a nice, sortable table format.
Daemon kingdoms is a vast, multi user game where you play as your own daemon. Train up your daemon with others and take a portal to earth where you can unleash your wrath against the humans for rewards. Rise up the ranks to become a god of all daemons!
Q4G is a SciFi online game client application written in c++. The most stunning features of Q4G are platform independent gaming, much less traffic than in other online-games, an easy to use graphical interface (in later releases) and lots of fun!
IRCopoly is an IRC based monopoly type game. It will use mozbot for game play via irc, and a combination of mozbot and php for web based game play. It is in early development, and will be hosted at irc.freenode.net #ircopoly
xyzzy command for you 'NIX OS. A node to the old Adventure game.
When run, it responds with "Nothing Happens" on 32 bit systems and "Twice as Much Nothing Happens" on 64 bit systems.
Versions in perl, C and other languages will be supported.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Game Systats provides tools for monitoring games server performance. It works with several first person shooter (FPS) like Half Life and his mods, Quake III, Call Of Duty, Battlefield, etc.
SGF is acronym for Smart Game File and is a file format used to store game records of two player board games. This module used to collect game information from a set of SGF files and produce HTML tables for creating WWW tournament pages.