Showing 3 open source projects for "sprite"

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    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
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    Downloads: 1 This Week
    Last Update:
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  • 2
    Burn is a small and compact 32x32 256 color image (sprite) editor for Dos (or POSIX, using Dosbox or Dosemu). It currently contains several gfx-effects than can be applied to images, animation features and a tiny scripting language (amongst others).
    Downloads: 0 This Week
    Last Update:
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  • 3
    Motor Yoda is a 2D directx based engine for develop games as: tile based, isometric(2D) games, RTS, RPG, etc. The engine purpose is to eliminate the hard work of reinvent the wheel for common task as map loading and displaying, sprite and particle syste
    Downloads: 0 This Week
    Last Update:
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