Game engine supporting many 3D/2D formats and graphic effects
This project has moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
Rassam-paint is an open source bitmap editing and drawing with the
following advanced features :Free Selection Tool,Zoom ,Undo,Text Tool,Color
palettes,Dynamic resize image,Pencil ,Lines, Rectangles , Color Picker,
Round Brush , Flood Fill , Rectangle,Filters,And more... Rassam-paint support popular graphics image formats (PNG, JPEG, TIFF, BMP and others).
A console-based web design environment. The intention is to create standards-compliant xhtml code, though it is also possible to use some tags which are browser specific. The source code is written in Pascal.
The program tHE HTML packer is intended for compression of ready HTML-files before loading them on a WEB-site.
For operation of the packed pages it is necessary to have a browser with support of the language JavaScript. In the given moment the program wa