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- applescript kdialog zenity …
° SSH console / X forwarding
° the dialogs can be forced into console mode
° curses dialogs via Dialog.exe/Dialog (disabled by default)
C89/C18 & C++98/C++23 compliant
VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC
on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak
bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin
click tab 'Files' for prototypes
Yet another scripting language
Main features:
- Pointers
- Structures
- Objectoriented programming (yet to come)
- code in plain english
- easy to learn (based on C, C++, Java, Pascal, Python, Lua)
Lua Built-In program (L-Bia) is a self-running Lua interpreter. It turns your Lua program with all required modules (either Lua or C libraries) and an interpreter into a single stand-alone program.
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.