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Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
GearHead2 is a giant robot roguelike role playing game set five years after the events of GH1. Features include random plot generation, detailed character creation, tactical/RPG modes, graphical/ASCII interfaces, and many kinds of mecha to play with.
Amoeba is going to be a turn-based arcade game similar to commercial games like Worms or Snails. It is developed using FreePascal and the SDL4Freepascal libraries.
Software libre para utilizar junto con Dungeons & Dragons (R) Game desarrollado por Wizard of the Coast (R) a dirigir encuentros en las partidas de rol.
That project is inteded to be a great FreePascal (initialy, then Mono) 3D opensource game which will do a nice flightsim game. Is is intended to work on any Unix/Windows OS-es with OpenGL/SDL.
IrrlichtPas provides Pascal bindings to the Irrlicht 3D engine to enable using Irrlicht with Delphi on Windows and FreePascal on Windows, Linux and Mac OS X.
BUZZle means Buzz Logic Enhanced and has neither to to with Buzzle.com or the Buzzle-Game.
BUZZle is a free (non-commercial) modular music composing and sequencing tool. It is a completely re-written version of the famous Jeskola Buzz.
TPRF is a framework (And working demo) for a Roguelike game, written in Pascal. It strives for readability, modifiability and extensibility over all else, which make it perfect as a learning tool. TPRF releases use the syntax tprf-[version]-[binaryos]
New customers can spin up VMs, build with AI, and query data at no cost.
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Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
Labyrinthe is a board game for 2 to 4 players.
It's a board where you can move some pieces to create or destroy way.
You have to find treasure which are on the board, before the other player.
The game can last approximately 20 minutes.
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
ModWorm is a Worms/Liero like game, but it is much more configurable than Worms/Liero. You can create your own levels, "mods", missions, or whole Liero-like games (a.k.a. total conversions). This project has been abandoned.
Duke3D Multiplayer setup - VatVit 2005.
This program is designed for starting up a peer multiplayer game for Icculus/Rancidmeat's duke3D WIN32 and Linux(xterm required) port.
The linux version is written in Lazarus(pascal) and win32 version in Del
ArdReil is a multiplayer, multiplatform,
networked strategy game of galactic conquest and resource
management, providing opportunities for diplomacy, betrayal,
cunning, and cooperation. Unite the Galaxy - preferably under
your own flag.
Quarters is a strategy game for two players. Although its rules are relatively simple, it still offers some of the same opportunities for skill as in chess.
PORTALEngine is a Game Engine for 2D RPGs that will have a mixture of features from Japanese-style RPGs and Western-Style RPGs.
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PORTALEngine es un motor para hacer RPGs 2D con una mezcla de caracteristicas de RPGs japoneses y RPGs Occidentales.
DMines is the classical minesweeper game with a dynamic twist - some of the unrevealed mines change locations every set number of seconds (15 by default).