A disk usage statistics viewer and cleanup tool for Windows
WinDirStat (Windows Directory Statistics) is a disk usage statistics viewer and cleanup tool for Windows. On start up, WinDirStat reads the whole directory tree once and then presents it in three useful views: - The directory list, which resembles the tree view of the Windows Explorer but is sorted by file/subtree size, - The treemap, which shows the whole contents of the directory tree straight away, - The extension list, which serves as a legend and shows statistics about the file types. Visit the WinDirStat blog for more up-to-date information about the program. Note: If you are looking for an alternative to WinDirStat for Linux, then you are looking for KDirStat (apt-get install kdirstat on Debian-derivatives), and the alternative to WinDirStat for MacOS X is Disk Inventory X or GrandPerspective.
Creates APNG animation from PNG/TGA image sequence.
Creates highly optimized Animated PNG files from PNG/TGA image sequences. CLI versions available for all major OSes. GUI versions for Windows and macOS. Also, APNG Disassembler can be found at http://sourceforge.net/projects/apngdis
A project that has moved to GitHub
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop. GLFW has moved to GitHub: https://github.com/glfw
Borland's Object Windows Library for the modern age
An extensive update of Borland's Object Windows Library (OWL) for writing GUI applications in standard C++ on Microsoft Windows.
Convert APNG animations into animated GIF format.
This program converts APNG animations into animated GIF format. Wu64 quantization is used for true-color files. Transparency is handled either using a threshold, or composed over chosen background color. CLI version is OS-independent, GUI version is available for Windows. Another converter: http://sourceforge.net/projects/gif2apng
Deconstruct APNG file into a sequence of PNG frames.
This program converts APNG file into a sequence of individual PNG frames. Command-line interface and GUI viersions. Also, APNG Assembler can be found at http://sourceforge.net/projects/apngasm
Convert GIF animations into APNG format.
This program converts GIF animations into animated PNG format. Usually it makes the files smaller. CLI version is OS-independent, GUI version is available for Windows. Another converter: http://sourceforge.net/projects/apng2gif
A .NET wrapper for the Irrlicht Engine
The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
Realtime 3D engine for game development
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
Lua GUI Compiler Executable
Lua Compiler Executable For Windows Operating System With Graphical User Interface
Game Development System
GameDirector Ver 0.1 Devlopment Build 16G ( 13-September-2012 ). GameDirector is a new game development system based on the Ogre Engine and is in heavy development. and continues to Evolve. Also some tools we are working on and are in development ---------------------------------------------------------------------- New Gamedirector10 (GD10) In Development 22/04/17 https://sourceforge.net/projects/realityeditor/files/GD10/
Enables Windows Explorer to open archive files.
qiewer extractor is a Shell Namespace Extension. This allows browsing various archive formats with the Windows Explorer. The supported formats are: .zip / .rar / .7z / .001 / .tar / .gz / .bz2 / .lzma / .xz / .lz While browsing it's possible to copy from the archive by clipboard or drag&drop. Or simply use the "Extract..." from the context menu, which extracts all contents into one folder.
C / C++ everything-memory debugger
Warning: Older projects may have to be compiled with -DDEBUG_NEW_CONFIG_HAVE_DEPRECATED Debug_New offers the possibility of debugging memoryleaks, not only (note the "not only"; that's just one of its functions) in a <report-memory-leaks-on-shutdown> kind of way, but implemented using memory-states. - Cross platform + Cross compiler support (only utilizes the preprocessor and template-voodoo-magic for c++) - Supports C and C++ - Supports gcc and g++ - Supports pthread and any posix platform - Multithreading is supported. - Easy to use and install (just include the header and link the source). - Easily debug memory-leaks. - Easily debug dangling pointers. - Easily debug deallocation method correctness. - Easily debug array index errors (when writing past the end). - Easily profile memory usage and track down memory hawks. - Click-And-Goto-Source support for Visual Studio. - Integrated compatibility for new, new, delete, delete, malloc, calloc, realloc, free
A non-intrusive bulk/unity C++ build tool for Visual Studio
RudeBuild is a non-intrusive bulk/unity C++ build tool that seamlessly integrates into Visual Studio 2008, 2010, 2012, 2013, and 2015 as an add-in, but can also be launched from the command line. It can speed up build times of large C++ projects by a factor of 5 or more. RudeBuild also supports IncrediBuild.
Dangerous Tux is a game based on Dangerous Dave from DOS.
Deemon Scripting Language
A rich and powerful scripting language supporting the c preprocessor, classes, exceptions, lambdas, yield functions, label, switch-statement, pointers, foreign functions, and much more. With a fully packed standard library including support for file-io, threads, atomics, pipes, math, file-system, sockets, randomization, hashing, serialization, a wide selection of emulated c/c++ headers and more, deemon provides a suitable environment for any application. Syntax is easy to read and understand and is mostly based on the common languages such as c/c++, java and python, though for those fascinated by it, reaches very deep and allows for pleasingly beautiful code to be written. If you wish to learn deemon, download any package and take a look at 'lib/tut' Note: If you've already used v100, you'll be happy to see how much deemon has grown in the five months that have passed. Keep up to date with deemon at: https://github.com/GrieferAtWork/deemon