Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
Nintendo 64 Emulation for the XBOX
Surreal64 Community Edition is the continuation of oDD and Lantus' Surreal64 project from Surreal64 XXX. It includes XBOX port's of three existing emulators for Windows. These are: 1964, PJ64, and UHLE.
A Pokemon Gold Beta restoration project
This project aims to restore the BETA version of the 2nd gen of the Pokemon games. I propose you to enter the Pokemon World once again, a world of dreams, aventures,with pokemons and odd maps awaiting, let's go!
ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.
XBMP (XBox Media Player) has been discontinued as replaced by XBMC (xbmc.org)
dvd2xbox is a DVD/CD-R to hdd copy program for the xbox which supports the formats UDF/ISO9660/CDDA (Audio 2 Ogg ripping with freecddb naming, dvd ripping with libdvdread). It provides a simple all at once copy mode and a win commander style disc browser
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
Snezziboy is an SNES Emulator on the Gameboy Advance. A Snezziboy Builder attaches the emulator core to the SNES demo ROM to produce a GBA executable ROM. Compatible with SNES Advance superdat for speed hacks and other patches.
Calculates SF, BM, Slope and Deflection.
IBAP is a structural beam analysis software that can be used by Civil, Mechanical and Structural Engineers, Beam designers and Engineering students for both professional and academic purposes.
FuseX is a Xbox port of FUSE, the Free Unix Spectrum Emulator, and will allow you to play ZX Spectrum software on your Xbox games console.
Abyss Studio Game Engine - Open Source, commercial level game engine and multimedia components. Extensible, Modular, Abstract, Scripting and Portable Framework for all levels.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
Club Beatdown is a Rhythm Based Fighting game where scenesters beat the crap out of each other. Our goal is to create a customizable shell around which a community can grow and contribute content, ultimately empowering artists/musicians.
This is my first fps Game. And I'm only 14 years old. Its big for me.
This is my first fps Game. And I'm only 14 years old. So its big for me. :)
Datama! The cinematic experience of data - enabling media to be produced and relayed as a non linear experience.
Dungeon Master Nintendo DS port (for playing DM, CSB and DM2 on NDS)
Halo Cache Editor (HCE) is a complete one-of-his kind map editor for Halo Xbox, running on Xbox. It goes from easy swapping values (shooting rockets with an assualt rifle) to patching ppf files all directly from your Xbox, no pc needed at all.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
Train and compete as an up-and-coming IFBB Pro bodybuilder in this RPG/strategy game for the XBox 360 and Windows platforms.
Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
This project implements the parallelized version of the LBG vector quantization algorithm on Cell Broadband Engine.
A platform game for Xbox 360 and Windows too
The main goal is build a remake of Return To Castle Wolfenstein game for the Dreamcast video console, but it will be multiplatform and totally free.
ssbb/lol fighting game
A super smash bros like fighting game featuring league of legends heroes.