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Portable Ubuntu Linux for Scientific Computing16 weekly downloads
A fast and lean render engine with multiple renderbackends5 weekly downloads
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc1 weekly downloads
A cross platform Lua based game engine1 weekly downloads
android app renders a 3D image using OpenGL es
This is a BI project developed on iOS platform
Develop simple but graphically pleasing games for embedded linux applications.
How to build ROS (Robot Operating System) for the iOS platform.
Mind the re-programmable hardware, even CPU for most mobile devices. Flushable devices. Flushable CPU, modem, camera - any kind of EMPTY NAND device, creating a new one by the engineering forth and back and forward again. We recreate the world
The Objective-C Interactive Simulation Abstraction Layer
Remake of Wing of Fury for Android.
A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
Technological demo of OpenGL ES 2 Android NDK