libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
3D game engine and multiplayer/singleplayer FPS game
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file & a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
Unit testing for .NET
NUnit brings xUnit-style unit-testing to all .Net languages. Although we no longer host our development on Sourceforge, our latest releases are always available here, as well as at our current development site at http://launchpad.net/nunitv2 Please report bugs at http://bugs.launchpad.net/nunitv2 You can browse or download the current source code at http://code.launchpad.net/nunitv2
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
Ballroom Music Player
BallroomDJ is a ballroom music player. It is designed with the goal of being able to play music the entire evening without intervention.
Tool to unpack installers created by Inno Setup
Inno Setup is a tool to create installers for Microsoft Windows applications. innoextract allows to extract such installers under non-Windows systems without running the actual installer using Wine. NOTE: NEW VERSIONS WILL NOT BE UPLOADED TO SOURCEFORGE! Instead, use the official website at http://constexpr.org/innoextract/
SowiBB is written in the blazing fast language of Object Oriented PHP, with MySQL backend. If you want a fast, easy to use, lightweight bulletin board, you've found the right one! Perfect Combination: Speed, features, easy to use.
PTypes is a simple alternative to the STL that includes multithreading and networking. It defines dynamic strings, character sets, lists and other basic data types along with threads, synchronization primitives, named pipes and IP sockets.
Free futuristic open source action-roleplaying game for Linux and Windows.
The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).
Merlin Libraries project is a framework of re-useable components aimed to allow developers to handle common tasks for developing applications for the .Net framework. Merlin Libraries is developed in C# and aimed for windows and *NIX platforms using mono.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3
Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
Cronômetro com funções úteis para apresentações.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
Living code is a life simulation, where you can even make your own creatures, or simply watch the evolution.
Game engine built around the OGRE graphics engine - suitable for prototyping music-based games.
Stroom is a music library that allows you to share your music over the internet. It comes with a Winamp plugin, a database management/import tool, and in the future also a web interface. It supports mp3, ogg, and various other formats.
Pack files into C source code similar to sharutils. To extract files, compile and run the C source.
This is rpg game set in medieval climate with some elements of fantasy (without spell system). Game's interface is 2-d.
thinymath is a powerful small math library. It's completely written as c++ template and can easily integrated into other projects.
ASTengine is an Open Source 3D engine with outstanding graphics and physics. It can be a base for a 3D game or demo.