Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
AdPlug is a cross-platform OPL2 audio player library. AdPlug plays music, originally composed for the AdLib (OPL2) audio board, on top of an OPL2 emulator or by using the real hardware. There are multiple player software interfaces available.
Utilities and libraries for accessing (extracting data from, or modifying data in) and testing integrity of Clarion database files, and other files used by Clarion. See http://clarion-utils.sourceforge.net/ for more information.
PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
A small and easy to use framebuffer graphics library
BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
"Tegel" is an add-on for Allegro (alleg.sf.net) for drawing and handling layered tilemaps. The package contains an editor and a playback library in C. There is support for multiple layers, rotated and/or animated tilemaps.
libTiMidity is a MIDI to WAVE converter library that uses Gravis Ultrasound-compatible patch files to generate digital audio data from General MIDI files. This library based on the TiMidity decoder from SDL_sound library.
Compiler for high level language for Microchip PIC microcontrollers
Aims at bringing the QuickBASIC language to the GNU platforms.
WP2LaTeX is a program for conversion WordPerfect MAC1.x, 2.x, 3.x and PC 4.x,5.x,6.x documents to LaTeX. Converted features are: Headers, Tables, Equations, Centered+ Right+ Left text, a lot of extended characters (greek, math,cyrilic) and of course a normal text.
uLan is message oriented multi-master communication protocol for microcontrollers. It uses 9-bit character format for addressing and link control and RS-485 physical layer. More RS-485 cards, converters for PC RS-232 ports and embedded MCUs are supported
A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
The purpouse of the project is a library (write in standard C++) to manage commandline argument
This library provides crypthographic functions written in plain Object Pascal, aimed to be portable and easy to use. Currently it contains BlowFish Cipher , MD5 and RipeMD hashes. More is planned.
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
Add-on library for Allegro. Provides a very simple API for opening dialogs: You need one function call with a format string specifying a number of data fields. The library then opens an appropriate dialog. 3d look. Includes extra gui objects.
A multi purpose toolbox type library for the FreeBasic programming language. Also with the toolbox, a full fledged Text/ASCII application framework will be developed.
J Sound System aims to become a multi-platform, API portable sound system for Free Pascal programs written in object-oriented Pascal and i386 assembler.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
This is a clone of the wellknown game Nibbles (also called snake). It is however a little bit more advanced than the original Nibbles. Planned features includes networked multiplayer game.
Omega is a roguelike game originally written by Laurence Brothers in the late 80s. It was the first roguelike game with a large "countryside", plot development, quotable quotes, and a sense of humor.
An SDL multiplayer snake game like Dune. Written in C using SDL. The idea is to construct a robust and simple game engine to make it easy to add objects to the game.