Creates APNG animation from PNG/TGA image sequence.
Creates highly optimized Animated PNG files from PNG/TGA image sequences. CLI versions available for all major OSes. GUI versions for Windows and macOS. Also, APNG Disassembler can be found at http://sourceforge.net/projects/apngdis
IKVM.NET is a JVM for the Microsoft .NET Framework and Mono. It can both dynamically run Java classes and can be used to convert Java jars into .NET assemblies. It also includes a port of the OpenJDK class libraries to .NET.
libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
A project that has moved to GitHub
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop. GLFW has moved to GitHub: https://github.com/glfw
Console based rcon client for minecraft servers.
Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. Precompiled binaries available for Windows (x86), Linux (x86) and Mac OS X (x86 / x86-64). Program is written in C99 with getopts options handler (POSIX). It compiles on all proper compilers and environments which supports POSIX and C99 (basically almost all C compiler environments). *Note that this app is still in beta stage so there might be quirks and incomplete implementations of features here and there. No major problems know at the moment.* Project github: https://github.com/Tiiffi/mcrcon
3D game engine and multiplayer/singleplayer FPS game
Unit testing for .NET
NUnit brings xUnit-style unit-testing to all .Net languages. Although we no longer host our development on Sourceforge, our latest releases are always available here, as well as at our current development site at http://launchpad.net/nunitv2 Please report bugs at http://bugs.launchpad.net/nunitv2 You can browse or download the current source code at http://code.launchpad.net/nunitv2
Deconstruct APNG file into a sequence of PNG frames.
This program converts APNG file into a sequence of individual PNG frames. Command-line interface and GUI viersions. Also, APNG Assembler can be found at http://sourceforge.net/projects/apngasm
Realtime 3D engine for game development
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
Convert APNG animations into animated GIF format.
This program converts APNG animations into animated GIF format. Wu64 quantization is used for true-color files. Transparency is handled either using a threshold, or composed over chosen background color. CLI version is OS-independent, GUI version is available for Windows. Another converter: http://sourceforge.net/projects/gif2apng
Convert GIF animations into APNG format.
This program converts GIF animations into animated PNG format. Usually it makes the files smaller. CLI version is OS-independent, GUI version is available for Windows. Another converter: http://sourceforge.net/projects/apng2gif
ljArchive is a tool for downloading, browsing, and analyzing journal entries and comments from LiveJournal (or LiveJournal clones).
Anonymous proxy server. Supports http, https, socks. Can be used as a normal proxy or as a p2p anonymous proxy. Web based drag and drop access configuration. Works with windows, linux. IE, firefox, etc. Visit http://anonproxyserver.sf.net/ for more info.
Moved to GITORIOUS: http://gitorious.org/tinythread TinyThread++ is a minimalist, portable threading library for C++. It is modeled after the current C++0x standard (draft), implementing a subset thereof, and acts as a simple replacement library for compilers that lack support for C++0x.
The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
XSL-FO Formatting markup WYSIWYG editor & PDF tree BookMark. XML document which is most often used as PDFs or RTF generator. It can read and edit 95% from Apache fop sample. Export to fo,pdf,rtf,tif fax, page, Import fo,html,page,odt OpenOffice 1-2
SowiBB is written in the blazing fast language of Object Oriented PHP, with MySQL backend. If you want a fast, easy to use, lightweight bulletin board, you've found the right one! Perfect Combination: Speed, features, easy to use.
PTypes is a simple alternative to the STL that includes multithreading and networking. It defines dynamic strings, character sets, lists and other basic data types along with threads, synchronization primitives, named pipes and IP sockets.
Console application for extracting parts of .swf (Flash) files.
Console application for extracting parts of .swf (Flash) files. The application exports pictures from .swf content to single files of appropriate type. Multiplatform, Written in C++.
Tool to unpack installers created by Inno Setup
Inno Setup is a tool to create installers for Microsoft Windows applications. innoextract allows to extract such installers under non-Windows systems without running the actual installer using Wine. NOTE: NEW VERSIONS WILL NOT BE UPLOADED TO SOURCEFORGE! Instead, use the official website at http://constexpr.org/innoextract/
C / C++ everything-memory debugger
Warning: Older projects may have to be compiled with -DDEBUG_NEW_CONFIG_HAVE_DEPRECATED Debug_New offers the possibility of debugging memoryleaks, not only (note the "not only"; that's just one of its functions) in a <report-memory-leaks-on-shutdown> kind of way, but implemented using memory-states. - Cross platform + Cross compiler support (only utilizes the preprocessor and template-voodoo-magic for c++) - Supports C and C++ - Supports gcc and g++ - Supports pthread and any posix platform - Multithreading is supported. - Easy to use and install (just include the header and link the source). - Easily debug memory-leaks. - Easily debug dangling pointers. - Easily debug deallocation method correctness. - Easily debug array index errors (when writing past the end). - Easily profile memory usage and track down memory hawks. - Click-And-Goto-Source support for Visual Studio. - Integrated compatibility for new, new, delete, delete, malloc, calloc, realloc, free
Block Planet is a game created using the Irrlicht game engine. Control a character who flies from planet to planet in search of precious metals and gems.
Small Tron-like game made using 2D graphics. Currently only local 2-player mode available.
The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).
IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills required to properly implement your own physics. IrrBullet is over two years old; That is time you can't afford to lose on your project. Moreover, IrrBullet has thousands of downloads and many developers using it in their games, so you can be sure that it is stress-tested and proven often, and in all kinds of scenarios. Please visit the Skyreign Software website for more information.