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Open Source Solid Modeling CAD2,345 weekly downloads
Gabedit is a Graphical User Interface for FireFly (PC-Gamess), Gamess-US, Gaussian, Molcas, Molpro, MPQC, NWChem, OpenMopac, Orca, PSI4 and Q-Chem computational chemistry packages.206 weekly downloads
The ultimate 2D side scrolling engine.302 weekly downloads
Portable Ubuntu Linux for Scientific Computing18 weekly downloads
Diamond Crush is a videogame written in Java. It is based on OpenGL and can be run on any platform supporting Java 5 or 6.20 weekly downloads
Virtual X-Ray Imaging Library on GPU18 weekly downloads
A wildfire decision support system and visualization tool from Emxsys.8 weekly downloads
BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.11 weekly downloads
QtChess is a peer-to-peer chess program sporting a Qt/OpenGL interface. The official source repository is located at https://github.com/textbrowser.11 weekly downloads
(Please refer to the Wiki for updated information.) I've moved the project to GitHub: https://github.com/CAMongrel/WinWar There will be no more updates to the sourceforge project. WinWar is a Windows port of the original WarCraft: Orcs & Humans PC Game. It is completely rewritten from scratch using only the original art and level data. It REQUIRES the original game; no game data is included. Since version 0.2.0 WinWar is compatible with the demo version, which you can find here: http://wowpedia.org/Warcraft:_Orcs_%26_Humans_%28Demo%29 See [Compiling and Running] in the Wiki for basic instructions. The current code is intended to work on the following platforms: - Windows Desktop - Windows Store (WindowsRT) - Linux - OSX4 weekly downloads
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.3 weekly downloads
A portable C++ GUI library designed for games using Allegro, SDL and/or OpenGL2 weekly downloads
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal1 weekly downloads
This is a reference OpenGL client for the AESOP multiplayer game framework.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Open source ASCII based strategy game.
Chaotic Fate is a free 3D MMORPG that seeks to create a fantasy world run in large part by players. It is set in Medieval mythology of different cultures. The emphasis is on rapid development of features and support for all platforms.
This started out as a project in class implementing Convex Hull Algorithms and Polygon Tesselation but is expected to grow into a much larger realm of usage, including teaching tools for the sciences, Games, and much more. Uses JOGL for Display.
EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
A portable, high-level 3D engine with an emphasis on generality. So far it is mainly used in CAD applications in need of geometrical constraint solving and other geometrical methods. FreeSG is designed as an integrable component and not a framework.
GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
This is a simple OpenGL-based library to demonstrate how to integrate the Gamepad library into applications.
Only you can save the world! Once again.
Holy War is an open source, fully-3D, real-time role-playing game created by Crazy Panda Games.
This project aims to create a games development IDE which is easy to use by novices and experts to aid in game creation. The IDE will be able to export to jar and applet, so games will be runnable in a wide range of environments, across many platforms.