3D game engine (more powerful redesign of the Cube engine) and FPS game
Tools using the s3pi library and other related works
sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities. Note that development on sims3tools has now finished.
Console based rcon client for minecraft servers.
Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. Precompiled binaries available for Windows (x86), Linux (x86) and Mac OS X (x86 / x86-64). Program is written in C99 with getopts options handler (POSIX). It compiles on all proper compilers and environments which supports POSIX and C99 (basically almost all C compiler environments). *Note that this app is still in beta stage so there might be quirks and incomplete implementations of features here and there. No major problems know at the moment.* Project github: https://github.com/Tiiffi/mcrcon
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
The Heirloom Project provides standard Unix utilities.
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
Tool to unpack installers created by Inno Setup
Inno Setup is a tool to create installers for Microsoft Windows applications. innoextract allows to extract such installers under non-Windows systems without running the actual installer using Wine. NOTE: NEW VERSIONS WILL NOT BE UPLOADED TO SOURCEFORGE! Instead, use the official website at http://constexpr.org/innoextract/
Motion Blur is a free, professional program to simulate various visual effects like blur, judder or tearing that accompany a motion picture. This gives you a preview of how a real motion picture would look like when filmed with the custom parameters.
XSL-FO Formatting markup WYSIWYG editor & PDF tree BookMark. XML document which is most often used as PDFs or RTF generator. It can read and edit 95% from Apache fop sample. Export to fo,pdf,rtf,tif fax, page, Import fo,html,page,odt OpenOffice 1-2
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
didgmo is a software for DIDGeridoo sound MOdeling. didgmo is capable of predicting the sound characteristica of a didgeridoo by providing its inner geometry. didgmo uses the method of acoustic transmission line modeling.
Command-line tool for finding duplicate files
Duff is a Unix command-line utility for quickly finding duplicates in a given set of files. Duff is written in C and should build and run on most modern Unices.
Shell engine for Windows CE 5.0. Based on layout managers, so skin creators don't need to bother about different device resolutions. Supports semitransparent PNG images. See WiKi for details.
Java based XSLT Processor extension for syntax highlighting
This is an implementation of syntax highlighting as an extension module for XSLT processors (Xalan, Saxon), so if you have e.g. article about programming written in DocBook, code examples can be automatically syntax highlighted during the XSLT processing phase.
A tool which allows you to download all erotic images and videos hosted on popular image hosting sites tagged with a given tag without clicking you through the web interface. ,,java bayimg yourtag'' is enought.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
IP Tables State implements the "state top" feature from IP Filter for IP Tables. "State top" displays the states held by your stateful firewall in a "top"-like manner, in real time. IPTState also has an option to print your state table once and NOTE: Development has moved to github: http://github.com/jaymzh/iptstate
Jumentum-SOC is a programming environment for NXP ARM microcontrollers. It turns your LPC2000 with ENC28J60-based ethernet or LPC1768/2368/2378 into an autonomous controller that is programmable through Ethernet using a BASIC-derived language.
Tools for EasyFlash cartridge (C64) image creation
ndefpack is a pack of tools for creating EasyFlash cartridge images. EasyFlash is a cartridge for the Commodore 64/128/GS computers.
Various coding projects by the members of the BlaatSchaap Website. The latest project is a multi-scrobbler that will scrobble to both last.fm en libre.fm. Another project is a modular IRC bot. both protocol and other functionality are loadable plugina.
Anellus-Terrarum MUD source code using the LambdaMOO engine and based on the LambdaMOO-minimal database.
This is an open source rpg based off of the cube 2 engine from Sauerbraten that was previously abandoned by its developers. In reaction we formed this new stronger group to continue its development.
3D game engine for C and C++
Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)