TiMidity++ is an open source MIDI to WAVE converter and player.
Detailierte Informationen in Deutsch finden sie auf unserer Homepage. FreeDoko implements a version of the german card game Doppelkopf. The game Doppelkopf is a card game for four or more Players. For more informations visit our Homepage
ProtoMol is an object-oriented component based framework for molecular dynamics simulations.
My Community Portal is a all in one internet portal that offers, forum, groups, chat, your own e-mail, search engine, internet directory, your own home page, poll's, dating services, buddy list, MP3 and file sharing, and many more.
DBOW is a database compiler-compiler or front-end. It takes table definitions in a relatively high-level language and prepares C, C++, PHP, Perl (etc) functions for manipulating the database. It will also produce SQL table data for MySQL.
Cleanux holds different scripts and programs for cleaning up messy code, such as XML and HTML.
3D Multiplayer Hover Soccer
3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
Python Editor for Eclipse (Pe4elcipse) is an Eclipse platform plugin for editing and debugging Python applications.
The Wildstar Foundation Architecture for ARS is a collection of utilities, workflow objects, and documentation used in developing solutions on the Remedy Action Request System Server platform.
A promising chess program
A text based chess program with interface to XBoard and UCI protocol. For access to code, please clone the git repository. Version 0.2.x and 0.9.x are written in C. Version 0.3.x till 0.6.x are written in C++. Unfortunately, I never got the C++ version to compile properly on all platforms. So from version 0.9.0, the code is back to plain old CC.
Colonnes is a falling colour or photos blocks game. Align 3 blocks : they disappear & you earn 1 point. With trump or hold mode, you can score quicker.
TACO is a toolkit for building distributed control systems or any other distributed system. It is based on a C/C++ core. It is based on the client-server model. It supports writing clients and server on Unix+Windows. Clients and servers can be written in