- Modern (9)
- Other Operating Systems (9)
- Windows (9)
- Embedded Operating Systems (5)
- Grouping and Descriptive Categories (5)
- BSD (4)
- Linux (4)
- Mac (4)
- Emulation and API Compatibility (3)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
A cross-platform interpreter for many point-and-click adventure games825 weekly downloads
BLibrestez Robotics Software Library Project
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
The Netwrix Auditor Effective Permissions Reporting Tool enables you to quickly track down who has access to what across both AD and file servers, see how that access was gained, and get ready-to-use reports in a few clicks. It is free of charge and will never expire, so you can be sure it’ll be there for you when you need it most.Are you an IT pro at a company with 250+ employees?Advertisement
QuickStart Engine is a 3D game engine for XNA Game Studio and C#. It allows users to make games quickly for either Windows or the XBox360.
Razor Blade Studios is a Indie, Xbox 360 and PC game development team. XNA Framework we will be creating a number of games for the Xbox Marketplace and PC. Our first project is to be ready for public release in about 6 months time.
Saoirse rogha. Freedom of Choice in Gaelic Open source cross platform community initiative to promote the awareness of open source software and build a fun, active community
This is the TeleTypeX Networking Utility made by Shreyas Tallamraju. This is basically a cleaner version and GUI version of Telnet. Head on to http://www.shreyastallamraju.com/apps/appphome.html to see more of the hype. AppX-treme v1.0 released too.
A modernized version of The Ur-Quan Masters SuperMelee mode, for the Xbox360 and Windows platforms, using Microsoft XNA Game Studio.
A cross-platform graphics engine initially for XNA, Managed DirectX and Symbian OS games development. The engine is a 2D sprite engine that allows the use of 'layered' sprites, pre-calculated sprite paths and automated animation.