Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
Emulator of Atari 800/800XL/130XE/5200 with various extensions (1088kB RAM, stereo sound and much more) running on just about every operating system (Unix/Linux, Windows, DOS, TOS, MacOS, Workbench, WinCE...)
HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
3D-Accelerated open-source DOOM engine
As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
Yabause is a portable Sega Saturn emulator.
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
Portable Pokémon Mini Emulator
Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
Make robots for MediaWiki-powered sites!
The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
Calculates SF, BM, Slope and Deflection.
IBAP is a structural beam analysis software that can be used by Civil, Mechanical and Structural Engineers, Beam designers and Engineering students for both professional and academic purposes.
Text-based adventure game
Text-based adventure game; can you find enough magic rings and incriminating documents to indict and retire all the politicians before your HP runs out?
DRINKS is a set of smart web-based widgets.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
DotNet3D is an open API and foundation library for implementation by .NET-based 3D engines that allows usage with the Visual3D.NET (www.visual3d.net) platform and Visual3D Architect runtime development environment.
Game system emulators that run on the .NET/XNA frameworks. Allows games to run in the .NET/XNA framework that were originally developed for another platform. Currently has Space Invaders and limited NES (Nintendo Entertainment System) support
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
Good Game Editor is a cross platform 2D game editor using LUA language
Good is a free and easy to use 2D game editor, it allows you to create casual game rapidly in Lua. It also allows you to generate stand-alone WIN32 executable to distribute your games. You can also generate good format game packages that allow you to play your games on any platform that has Good Player installed.
A converter from BIN/IHX files to target TAP/TRD ZX Spectrum's images.
A converter from BIN/IHX files to target TAP/TRD ZX Spectrum's images. May be used with SDCC (Small Device C Compiler). Now it's planned. For more information, please visit http://zx.oberon2.ru/forum/viewtopic.php?f=10&t=37
These are various library's which are apart of Need For Speed World such as the compression library, image loading, font library and etc.
Free MMORPG in spanish created with Unity3D Engine / MMORPG gratuito en español creado con Unity3D.
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.