A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
Calculates SF, BM, Slope and Deflection.
IBAP is a structural beam analysis software that can be used by Civil, Mechanical and Structural Engineers, Beam designers and Engineering students for both professional and academic purposes.
A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron) yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
DRINKS is a set of smart web-based widgets.
Moved to GitHub...
Harbour Minigui (MinGW Package) ----------------------------------------------------------------------- Harbour MiniGUI (Mingw Package) includes these main components: - Harbour 3.2.0dev (r1611161510) ( https://github.com/harbour/core ) - Harbour MiniGUI extended v.16.11 ( http://hmgextended.com/home.html ) - Mingw 6.2.0 (MinGW-w64 - for 32 and 64 bit Windows Compiler Suite for Windows) ( http://sourceforge.net/projects/mingw-w64/ ) For details about the above products, please visit their respective sites. This package might be a good choice for harbour & ex-clipper programmers seeking a usable way to convert / transfer their application(s) into the windows GUI world. Try it, to see if it fits with your development environment...
Code Difference report
Often I have seen some Huge Maintenance Projects it is always very difficult to track the incremental files for each release and If we want to do that we need to checkout both the branches and use some UI based tool to get the diff of the files finally we end up waiting in front of the PC for a long time and do this job. In many cases we spend more than 2 hrs/day. The time increases if there are more such parallel releases and at the end of the day 1 developer does it as full time job and has zero productivity. I thought of adding value here. This just gets the diff files. Can be used for Static code analysis like PMD to do PMD only for the delta. The current status of the project is in Development". If you wish to add something please mail me.
Video Games for; Android, Desktop etc.
Verious Video Games titles developed by MetalManGames team for; Android, Desktop etc. Under the BSD clause-3 license. Have in mind some game titles we are still developing.
2D top down arcade shooter
Tank Attack 2D is a top down arcade shooter where the player's objective is to achieve a highscore by killing as many enemy tanks as possible before losing all lives. To help with this the player can pick up health, lives and weapon power ups to boost the player's chances of getting a great highscore! Videos: http://www.youtube.com/playlist?list=PLC5pvUFW5K9NeGmpGWi5chfeftw976z8Q&feature=view_all
Alien Game is a simple game where player’s goal is to survive as long as he can. You will be approached by tons of aliens that will try to abduct you. The game is written using XNA a .NET Framework designed to make 2D and 3D games.
An action-adventure RPG set in a world where people can manipulate matter, and where a group of protagonists must prevent their homes from being corrupted by this new force.
Ein verrücktes Brettspiel für die ganze Familie.
Ein verrücktes Brettspiel für die ganze Familie.
A light, flexible, and East-Asian language friendly 3D game engine.
Ash Engine is a light, flexible, and East-Asian language friendly 3D game engine. It 's written using C++, Go and C#, designed to be a easy-to-use game development framework.
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
BPPS offers a wide range of links for all your home and business needs
This project includes basic NLP and DSP techniques for Text-to-Speech
See TTS demo at: http://rslp.racai.ro/index.php?page=tts This is an entirely written in JAVA project which includes a set of tools and methods designed to enable Multilingual Text-to-Speech (TTS) synthesis. We currently support English and Romanian but we will soon train more models and make them available for download. If you want to read more about our other NLP and TTS tools check out http://nlptools.racai.ro.
A C# XNA game mimicking the style of more traditional Final Fantasy games. Builds for PC and XBox360.
This is my first fps Game. And I'm only 14 years old. Its big for me.
This is my first fps Game. And I'm only 14 years old. So its big for me. :)
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.