Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
Generate ready-to-use disc images for your Sega Dreamcast system !
IMG4DC is a tools package containing two utilities to generate selfboot disc images for your Sega Dreamcast: cdi4dc, designed to make Padus DiscJuggler (CDI) images and mds4dc, designed to make Alcohol 120% (MDS/MDF) images. A selfboot image is a disc image format specially prepared to boot on your Dreamcast. In clear, by burning a selfboot image to a standard blank CD-R, the software containted into this disc image will run onto your Dreamcast, as a legit game disc, without any modchip or other hacking device. To use this software package, you must have mkisofs from the cdrtools project. This tool will create the ISO image needed by img4dc. If you want to learn more by the selfboot image format, click here: http://dcemulation.org/?title=Selfboot_formats
Portable Pokémon Mini Emulator
Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
An open-source Phantasy Star Online server for *nix
Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
MicroLua brings Lua on the Nintendo DS for easy programming
MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.
A Tic Tac Toe game for the GBA
A Tic Tac Toe game for GBA I made as one of my university course project.
Conceptual pproject of a MMO like none you've ever seen! To be run on WiiMotionPlus, you will have to really move to fight. Projeto connceitual de um MMO como você nunca viu! Pra rodar no WiiMotionPlus, você vai ter que mexer pra lutar.
A C# XNA game mimicking the style of more traditional Final Fantasy games. Builds for PC and XBox360.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
This is a Dreamcast Mappy playback library that uses the Dreamcast's PVR.
An operating system written in C & assembly.
An operating system written in C & assembly. FruityOrange uses the concept of a monolithic kernel and GRUB as bootloader for the kernel and some modules. There is still no release. If you want do try the development-version, get the Sourcecode and build by yourself!
Source code repository for computer games created by the GameTrailers Game Development Team
Free MMORPG in spanish created with Unity3D Engine / MMORPG gratuito en español creado con Unity3D.
This project is an effort to develop open source software for all old platforms, like MSX, Commodore, AMIGA, Atari, ..... and collect technical information about old platforms, keeping the "old skool" flame alive.
PDT. TI-68k tools. Project created mainly to have a backup.
I am working on upgrading the XNA Platform Game Template.
I hope to be able to fully upgrade the XNA Platform Game template to my requirements. I wish to share this in case any other developers want to use the XNA Platform Template as much as I do. I will upload any progress I have with expanding the template, so check back if you're interested!
A real-time 3D interactive media engine written in .Net using C#. Rendering is a choice of OpenGL, DirectX, XNA or Pure software renderer. Uses Lua scripting but with use of interfaces any scripting language is possible. Cross-platform using Mono.
Un RPG con batallas en tiempo real desarrollado en C++ usando las librerías SDL.
SuperWikia-Navigator: The SuperWikia End User Interface
SuperWikia-Navigator is the main U/I for SuperWikia Alpha, a space building environment IDE and 3D interactive wiki. Built using PSD files, it is currently being retrofitted for QT and rebuilt in C++. The wiki is a general PHP/MySQL application migrated from MediaWiki and is boosting its browser plugin campaign for Internet Explorer, Firefox and Chrome.
VIMWeb - is a script/macro utilizing the VIM editor that is available on any platform out there. The script uses command to quickly create web pages based on HTML (xHTML 2)
Text-based adventure game
Text-based adventure game; can you find enough magic rings and incriminating documents to indict and retire all the politicians before your HP runs out?
It's a little library, to help facilitate easier Game Boy Advance game development.
A rpc library implementing the Remote Procedure Call Specification (RFC 1057) and a nfs3 library implementing the Network File System v3 Specification (RFC 1813) for devkitppc and libogc (Nintendo Wii), are the aim of this project.
operating system for Intel 8086 / 8088
OS-808x is an operating system for Intel 8086 / 8088. Written by Raja Subramanian in the year 1997 (in academic interest). Objective is to understand how operating system, device drivers and system software works in 8086 architecture / IBM x86 PC. OS was written completely on x86 assembly language. It will be useful for people who wants to understand BIOS, x86 architecture and how OS provides services in 8086 real mode. It performs, 1. Completely written in x86 Assembly 2. 32 OS services/functionality 3. Menu Driven Shell provides utilities like RAM check, Disk Viewer, Printer, Clock, Alarm etc., 4. OS supported simple file concept 5. Security using XOR Encryption Sources are available in sources section. See the Wiki for screen shots and how to run this OS on DOSBox / Wine environment.
An Tetris clone in OpenGL and 3D which is controlled by the Nintendo Wiimote Controller.