A Team Fortress 2 server plugin that will automatically balance teams fairly and accurately by a voting system and analysing statistics of the match.
This tool generates report from Grindstone2 backup files. This way you can have team members using Grindstone2, and generate report for whole team from members backup files.
Game project. Developping with IRRlicht C++, IRRKlang. Features: Source will be created using IRRlicht, IRRai . Editor with game engine.
This project consists of 2 utilities to assist in the use of Microsoft Visual Studio 2005 via a command line interface. a command line app (vs_commander) that will send commands to a running instance of VS and an addin (InsideMan) for custom commands
Project for the development and documentation of open-source components of Nullsoft's Wasabi cross-platform skinnable toolkit, foundation of the next-generation Winamp. Includes development of improved components of Winamp3 itself, as well as application
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
Microsoft .NET Stream-derived objects that wrap ZLib inflate and deflate as well as Base-64 functions (C++ Mixed Mode implementation)
ATL COM objects for manipulating .zip files. Currently it is only posible to create new files, but I hope to add extration, and editing soon.
Basic, Tiny, Reader for XML
A very basic, portable, tiny parser for XML, written in C under the zlib license. It is designed to be used in memory constrained environments (smartphones for example). The end result will be a "DOM-like" collection of memory. A lot of things were chopped away to deliver the very basic support for XML, and this project does not aim to become a fully compliant parser; keep it basic, stay basic. Part of the design goal is to jam all of this in to one .C file and one .H file while giving other developers a somewhat convenient API. Check the project website for more information about what btrxml is, does, won't do, example usage, and stuff like this.
Deemon Scripting Language
A rich and powerful scripting language supporting the c preprocessor, classes, exceptions, lambdas, yield functions, label, switch-statement, pointers, foreign functions, and much more. With a fully packed standard library including support for file-io, threads, atomics, pipes, math, file-system, sockets, randomization, hashing, serialization, a wide selection of emulated c/c++ headers and more, deemon provides a suitable environment for any application. Syntax is easy to read and understand and is mostly based on the common languages such as c/c++, java and python, though for those fascinated by it, reaches very deep and allows for pleasingly beautiful code to be written. If you wish to learn deemon, download any package and take a look at 'lib/tut' Note: If you've already used v100, you'll be happy to see how much deemon has grown in the five months that have passed. Keep up to date with deemon at: https://github.com/GrieferAtWork/deemon
kjAPI samples source code
A C++ library to load, edit and save Minecraft worlds using the beta McRegion format.
mapalyzer is a tool which analyzes .map files obtained from a linker output. This enables the developer to visually see the included code and data within an executable, and possibly target sections for optimization.
This is an application developped by myself to visualize and analize the Electroencephalography (EEG). I am using a Neurosky device and free opensource libraries. Anyone who is interested in this subject is invited to join the project.
ooRuleML library is the object oriented C# implementation of the Rule Markup Language (RuleML).
A minecraft clone thing on the cube 2 engine
a minecraft clone in cube engine 2. it is going to utilize build 101 of cube 2 released on December 2nd 2008. currently being planned, any help is needed.
Like 'make' but without the Makefile.
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
stdnet - original: C++ networking class library; simple event-driven interface stdnet2 - revamp: C++ class library for java-like programming; networking; etc. stdnetj - TODO: Java version of stdnet2
This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
project has moved here: http://simulatedsimian.github.io/tracetcp.html tracetcp is a traceroute utility for WIN32 that uses TCP SYN packets rather than ICMP/UDP packets that the usual implementations use, thus bypassing gateways that block traditional traceroute packets. *Now works with XP sp2*
The yLib Service Framework is a set of class libraries and applications intended for professional server application development under Windows NT/Windows 2000.
pCube (pro Cube) is a mod for the FPS Cube. Cube has some bugs and is not anymore supported by it's developers. So pCube aims to fix those bugs and provide a few additional features like CTF, server-side maprotation, etc.