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CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.1 weekly downloads
An exploration utility to view, render and record TMC-patterns
GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
MCS is a tool that exploits the Monte Carlo method and, with a complex algorithm based on the PERT (Program Evaluation and Review Technique), it estimates a project's time. MCS is a opensource project and it was devolped by Java Programming Language.18 weekly downloads
Scicos-HDL is a tool to design digital circuit system; it integrates the hardware circuit, algorithm and Scilab/Scicos environment as a plat for digital circuit design, simulation and Hardware Description Language generation.
libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.2,504 weekly downloads
Minimalist Game Framework for Xna. A very simple, yet more flexible alternative to Xna's Game framework.
Shader effect editor.
Snagit’s image and video capture is powerful, but not complex. All-in-One Capture® grabs your entire desktop, a region, a window, or a scrolling window from any webpage or application—-all with a single hotkey or click. Snagit gives you a simple way to edit. Show a complex process, give detailed feedback, or share important information with the people who need it most. Download your free trial now!Advertisement
Legacy C++ libraries for basic image processing
a minecraft server
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
OSL-CAD (Open Source LEGO CAD) is a CAD-System used to create LEGO-Models. The whole building process is done in a 3D-View, allowing the user to see what he's doing.
Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.1 weekly downloads
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
Ogre scene Editor for your games and apps
Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
ARVita visualizes animation rendered by VITASCOPE in a fiducial marker based Augmented Reality environment and enables multiple users to observe synchronized animation from their respective perspecitves.
A general vector-based 2D graphics editor created using wxWidgets, using Python as control script.
Desenvolvimento de software para aplicações de sinalização digital que permita o cadastro e gerência de mídias remotamente, garanta a reprodução, gere relatório de veiculação e possibilite o monitoramento dos players ativos.
libGDISVG is the first cross-platform library that implements parts of the MS Windows API to generate Scalable Vector Graphics (SVG). The library is an independent variant of libEMF.
Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
High-level C++ framework to ease game development1 weekly downloads
Distributed massive multiplayer online game server construction kit.
A cross-platform graphics engine initially for XNA, Managed DirectX and Symbian OS games development. The engine is a 2D sprite engine that allows the use of 'layered' sprites, pre-calculated sprite paths and automated animation.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.