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A general vector-based 2D graphics editor created using wxWidgets, using Python as control script.
Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
OpenGL GUI and build-in data management API
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This is a beginnerproject for creating opensource navigation software like TomTom or Garmin on a PC platform with a .NET platform. Finally it will run on a PocketPC for PDA's.
Demoscene Group Area
NoXTools, an all in one suite for the alteration and modification of the Westwood Studios game NoX. Map editor and file encryption/decryption tools and editors. www.noxhub.net/wiki
With this tool the annoying LOD texture issue of TES4: Oblivion Construction Set will be solved. All you have to do is specify your "Partial" folder and it will generate your LOD quad texture.
OSL-CAD (Open Source LEGO CAD) is a CAD-System used to create LEGO-Models. The whole building process is done in a 3D-View, allowing the user to see what he's doing.
High-level C++ framework to ease game development
Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
Grafcet is a language for the modeling of the automation systems. With OpenGrafcet is posible to create, edit and simulate a grafcet diagram.
OpenMedic is a set of open source software and hardware building blocks written in C# for building computer-based medical instrumentation and controls using the .NET framework.
PRPbyHand (Paper Rapid Prototyping by Hand) produces a bitmap image from a slice take from STL (stereolitography) ASCII file, in the z axis. It's intended for construction of 3D modell by hands, gluing common A4 paper sheets.
Photo editting software in portable apps format that i made Enjoy
Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
A DirectX based graphics/physics engine
RasCtrl is an ActiveX control for visualizing proteins and motifs. It provides not only functions to visualize proteins but also functions to visualize and manipulate motifs, which have conserved spatial arrangements across a group of proteins.
partitioning backup recovery and all kind of boot loaders
Scicos-HDL is a tool to design digital circuit system; it integrates the hardware circuit, algorithm and Scilab/Scicos environment as a plat for digital circuit design, simulation and Hardware Description Language generation.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
Shader Artisan Toolkit (SAT) is a Cg shader creation toolkit. The main tool is untitled Lara, a shader authoring tool allowing RSL (for RenderMan) and GSL (for nVidia's Gelato) export.
Sharp Tile is a tilemap editor for editing tilemaps for games. The Program produces different kinds of map arrays depending what language your game uses.
SmartClient for PHP is designed to help PHP programmers that use "SmartClient Ajax Ria System", allowing them to write SC code faster and making sure that your application will keep working, even if a new SmartClient version is out.
A WIP space combat game