AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
Coypu is an abstract layer, graphic widgets implementation. It is written in C and is highly portable to most architectures and software/hardware backends (X11, Directfb, GLUT, SDL, WIN32). Being fast and light, it's mainly targeted at embedded devices.
Opiate Games is a collective of designers, programmers, planners, and modelers. We focus on Modifications to popular engines and are currently working on a revolutionary graphics rendering API of our own. Opiate games currently have two projects underway
A base for programs. Includes algorythms for Q-learning and SOM's etc. too. Examples: Hamron: Simulates evolution, uses the 2D-renderer. DriveUnit: created for school, for a robotic arm, uses the 3D-renderer. Hlearn: http://www.sagenb.org/home/pub/8
The CK 64-Bit Kernel Operating System
This project is a implementation of layers. Use Virtual machines & virtual adapters alike an onion! Another operating solution instead of Microsoft Windows Server operating system. It is to be used via remote controlling. The special new "Cktool32" will make it easy to handle *Ck64Krnl*.