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Full blender integrated documentation and multi-language translation (help) > Python script for Blender, a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
This is an application that will allow a person with no programming skills create their own platform game using their own images and ideas.8 weekly downloads
NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. The Runtime has a simple OpenGL-like C API. I did a presentation at the Game Tech Brisbane meetup: http://youtu.be/-yat4ve0ZKc (Sorry for our poor filming skills) The slides are here: https://docs.google.com/open?id=0B3d2ONaFrIuDdzFUdnZQMkpTZWVUN2I3a2NveGNxUQ To find out more about Game Tech Brisbane: http://www.meetup.com/Game-Technology-Brisbane
Tool/s to automate the gathering of metadata from evidence artefacts collected during forensic examination and visualise the relationships between actors => objects using existing Knowledge Discovery and Social Network Analysis techniques1 weekly downloads
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
A Blender python script which automatically creates masonry and stonework. Think castles and cobblestone streets! v0.56 is usable and available at the Download page. Current version supports windows, doors, radial, and domes.
An exploration utility to view, render and record TMC-patterns
CHIVE provides an extensible framework on top of which software visualisation tool researchers can quickly develop tools that take advantage of the 3-Dimensional graph representations inbuilt in the framework or extend them to suit their own requirements
Clothes - sewing CAD for creation of models of clothes. Based on the new concept of the automated designing of clothes with use of parametrical model. Creates a base design of model of clothes and allows to change it depending on necessity of updating.
Still in a planning/pre-alpha status. This game is an 0pen-Source game aimed for the common public to have fun in a good community well moderated. This project is currently seeking staff members.
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.3 weekly downloads
Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
libLASi is a cross-platform library that provides a C++ stream output interface for creating PostScript documents that can contain characters from any of the script and symbol blocks supported in Unicode and by the Pango layout engine.1 weekly downloads
c# lua bind with unity3d project for game development
Santa Monica College Game Development Club project (3D Engine) and sub projects that use the engine.
A project making GDI+ object model available in Microsoft Visual Basic 6
is a software to do someting...is more a surprise. i dont know the release of this software.
MCS is a tool that exploits the Monte Carlo method and, with a complex algorithm based on the PERT (Program Evaluation and Review Technique), it estimates a project's time. MCS is a opensource project and it was devolped by Java Programming Language.20 weekly downloads
Scicos-HDL is a tool to design digital circuit system; it integrates the hardware circuit, algorithm and Scilab/Scicos environment as a plat for digital circuit design, simulation and Hardware Description Language generation.
This is a graphics class developed by a group of high school students. We developed it for inclusion with PLT's Dr. Scheme (a graphical programming environment) as an alternative to Dr. Scheme's included graphics class.
Pixer is a simple but effective scripting tool that lets you automate all your graphics creations by using one of the most rigid BASIC languages in the world.
StripWise is an open source comic strip creation tool utilizing shared graphical elements as content. No drawing talent is required. Characters and objects can be generated and shared to be placed in comic strip panels reusing various poses.