Java utility classes to perform high quality image down-scaling, rotation and crop of jpeg images using JAI (Java Advanced Imaging) The project includes an HTML 5 canvas to define cropp parameters on a client, for server side generation of high quali
3DTours is a C# 3D virtual reality tool based on Irrlicht 3D engine and .NET framework 2.0, can be used to demonstrate a tourism site, a building, an art gallery or whatever you can imagine of. Developed by Thai Minh Hoang Ha and Dang Duc Vinh.
A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
Clothes - sewing CAD for creation of models of clothes. Based on the new concept of the automated designing of clothes with use of parametrical model. Creates a base design of model of clothes and allows to change it depending on necessity of updating.
This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
SFMLML is an Objective Caml binding to the SFML library (http://sfml-dev.org). The SFML (simple and fast multimedia library) is a multimedia library. This binding allow you to use it in OCaml. This binding is now stable and complete.
F.EN.I.A. is a Fortran 95 library providing rich graphical output of 2D and 3D scientific data in the SVG and VTK (.vtp) formats. The output can be viewed with cross-platform, open-source viewers like Inkscape, Firefox and Paraview.
Our objective is to find the concurrent packets’ relay paths associated with the exact relay instants, which can minimize the system-wide energy consumption at all nodes with the deterministic mobility pattern, traffic load, and channel conditions.
Tanks is a online flash based web game. it includes a multilayer world and numerous upgrades
A cross-platform GUI, new language (eC), and 3D engine.
Geesas is your Freedom in a Flash. Geesas (or GPL SWF Authoring Software) is an initiative to create an SWF Authoring Free Software.
The Mobile Autonomous Robot Simulation Framework assists in building the applications to simulate an Autonomous Mobile Robot, its interaction with the environment, behaviors and also its sensors, actuators and locomotion mechanism.
A Java library to manipulate graphs in GXL (Graph eXchange Language) format and transform them to Visio/VDX format. This library was build by iteratec and is used by the Open Source EA tool iteraplan. See https://sourceforge.net/apps/trac/gxl2visio/ for documentation (mostly in German)
FGE - Flocsy's Game Engine FGE is an open-source, multi-platform game-engine, based on SDLmm written in C++. It will provide an easy way to make 2D games, with animated sprites, event handler, sound effects.
GWVrml is a toolkit/component for PHP developper who needs to show data in an VRML 3D virtual world dynamically. It offers an engine to generate VRML worlds by using a WRL template and associated data from MySQL tables.
Simple, interactive plotting of 2D/3D numpy arrays using python-vtk written in pure python using pylab-syle colormaps. Intended to have minimal overhead and maximum speed. There is a pylab-style and an oo interface. Based on Kitware page examples.
This project aims at creating an open source alternative to Adobe Flash based systems. The aim is to create a cross platform animation suite. We are also building a easy way to utilize this framework via a designer. This is in progress at www.openanimator.com
Photo editting software in portable apps format that i made Enjoy
obeditor is a tool for the game engine OpenBOR. It currently permit editing characters animations, making mods for OpenBOR easy to develop. Platform supported : linux, windows.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
Active Shape/Appearance Model Library (ASMLibrary/AAMLibrary) source code, which includes ASMBuilding/AAMBuilding as well as ASMFitting/AAMFitting algorithm. It is developped under OpenCV 1.0 for locating features in a face and face recognition.