Software com um grupo de exercícios de lógicas não classicas em português... Alternativa a listas de exercícios. Abrange Lógica Trivalente, Modal e Paraconsistente.
Massivley Singleplayer First-person simulation/RPG of multiple planets, star systems, and space flight. Includes multiple races and type of play.
F.EN.I.A. is a Fortran 95 library providing rich graphical output of 2D and 3D scientific data in the SVG and VTK (.vtp) formats. The output can be viewed with cross-platform, open-source viewers like Inkscape, Firefox and Paraview.
FGE - Flocsy's Game Engine FGE is an open-source, multi-platform game-engine, based on SDLmm written in C++. It will provide an easy way to make 2D games, with animated sprites, event handler, sound effects.
FXEX is an extension library to the FOX toolkit. It contains various widgets useful for FOX programmers. This library can be seen as an add-on to the FOX toolkit, but also as a preliminary development, as some widgets may find their way into FOX itself.
Image format to processing images on Delphi
This package defines an image format that was designed to be easily processed. The image can contain multiple channels. 1, 3 and 4 are common values but any number of channels is possible. This version defines channels with 8, 16 or 32 bits deep and allows mixing different types of channels in the same image. Each channel is stored in a map separated from other channels and can be independently processed without requiring any additional manipulation.
FizX Scene – is a development tool, allowing you to create physical scenes and objects, witch then can be used in your own projects with integrated AGEIA PhysX SDK.
The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
Forge Flex is a Game Engine supporting isometric maps, graphics (shapes, images, fonts, sprites) audio and interface components wrote in C++, using DirectX.
FreeRT stands for "Free Real-Time Ray Tracing", a free library for rendering 3D scenes in real-time using modern, state-of-the-art Ray Tracing-based methods.
A database query tool inspired by TOAD implemented as an Java application. Should work with all databases with JDBC support.
A project making GDI+ object model available in Microsoft Visual Basic 6
The 2nd version of GEOMI
GEOMI (Geometry for Maximum Insight) is a visual analytic framework for the visualisation and analysis of large and complex networks such as social networks and biological networks in 3D. The framework was developed by NICTA and University of Sydney, Australia. GEOMI provides cutting edge visual analytic tools combining network visualisation techniques with network analysis methods to enable exploring and discovering such networks for critical insights. A new version of GEOMI, namely GEOMI-2, provides a large number of novel tools for visual analysis of large networks. The new version gives more tools for visual explorations and interactions of such networks for patterns and trends in three dimensions. Some provided tools are very domain specific such as for bio-networks and social networks. The new framework has been developed at University of Sydney, Australia. Check project's current status at http://www.cs.usyd.edu.au/~visual/geomi2
GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
Runtime graphic engine (use OpenGL) for ObjectPascal
It is object-oriented module for using 3D/2D graphic. The GLMax can be used in games, 3D editors or multimedia software.
Application to capture and trace the OpenGL calls made by any Win32 application. Aims at providing, 1. the ability to log OpenGL calls in Text format (as callstack) 2. the ability to capture the actual frame content (as bitmaps)
OBJ Load & Display Library
A library to simplify loading and rendering .OBJ models with OpenTK.
GLttf is a font rendering utility library for OpenGL using FreeType 2.
This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
Geesas is your Freedom in a Flash. Geesas (or GPL SWF Authoring Software) is an initiative to create an SWF Authoring Free Software.
This project encompasses a futuristic racing game much like Wipeout or Xtreme-G Racing. It is a modification of the Half-Life 2 Source engine using the freely distributed source code provided by Valve via Steam.
The Game bench is a framework for development of distributed multi-player games. It is developed in the open source java eclipse environment and is built around open standards like w3c web services.
A fast and comprehensive games image viewer written in java!
Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.