Symmetric Sprite Editor
PartArt: Space is all about making higher quality spaceships quickly and easily. Simply select the parts you want, move them around using the buttons or asdwqe keys, and finally save your creation to your computer with a transparent background. Ships are compatible with commercial projects - just mention Skorpio. To make the saved images more useful, open them in GIMP, autocrop them, adjust hue/saturation to get the desired colors, and scale them down to the point that the seams are less visible.
gnoga - The GNU Omnificent GUI for Ada
Gnoga uses modern web technologies to allow simple creation of cross platform GUIs for Ada with native or custom look and feels that perform on par to native toolsets locally and can be easily and securely remoted as web apps over the internet as well.
Kit for Game Developers Resources for game tools and tutorials at http://www.euclideanspace.com/software/games/twod/
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
KineticaRT .Net Components - for fast control & monitoring systems
KineticaRT .Net Components are a unique collection of software components for building high speed systems for control, monitoring, test and data acquisition. KineticaRT .Net Components have a proven track record for reliability and speed of implementation in automotive and aerospace markets. KineticaRT .Net Components are used in applications as diverse as greenhouse automation, financial data displays, retail security, F1 wind tunnels and engine test cells. KineticaRT .Net Components are used around the world by software developers, system integrators and end users. Functionality and reliability are assured.
Native C++ port of .Net Framework on Windows, macOS and Linux.
Native C++ port of .Net Framework on Windows, macOS and Linux (WinForms included). The Switch framework is... • a collection of native C++ classes libraries, similar to the .NET Framework; • written in efficient, modern C++14; • and highly portable and available on many different platforms; Github sources : git clone https://github.com/gammasoft71/Switch Switch Reference Guide : https://gammasoft71.github.io/Switch-doc/ Download and Install Switch : Before running examples you must download and install Switch. To download and install it read https://gammasoft71.wixsite.com/switch/downloads page or https://github.com/gammasoft71/Switch/blob/master/docs/Downloads.md file. Development status : https://github.com/gammasoft71/Switch/blob/master/docs/SwitchStatus.md More informations : https://gammasoft71.wixsite.com/switch https://gammasoft71.wixsite.com/gammasoft
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
Graphics generator for pie diagram matrix from spreadsheets
For comparative plus/minus spreadsheet data, Coulson Plot Generator application creates a multiple pie diagram, for a rapid visual comparison of subunit occupancy across a range of entities. Numbers of pies, segments, labels and colours are customisable. Creates an editable PDF from a comma separated text file. Now with zoom capability and more memory, for larger datasets. Save images in several formats including SVG.
Pseudo-language based on D that allows make games using a process-oriented interface.
Build Cross-platform Applications
Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
This project aims to provide users with an easy to use interface to visualize OWL ontologies with the Prefuse Java graph toolkit. The input is an OWL file and the output is a Prefuse graph or a Prefuse tree, the user can chose between these two.
PoJamas aims to provide a Java api and tools for loading, processing, and producing .cr2 files compatible with the SmithMicro (e-frontier) Poser character animation application.
Tool to plot 3d-graphic from an XML, EXCEL or parametrization
"wpf-plot3d" is a tool designed to plot 3-dimensional graphics. It can handle a wide range of graphic types: - Surface: Graphic defined on a Cartesian grid defined via an XML file - Mesh: Graphic defined on a general mesh defined via an XML file - Points: Set of points defined via an XML file - Curve: 3d-curve defined via an XML file - Parametric surface: Parametric surface defined on a cartesian grid - Parametric curve: 3d parametric curve "wpf-plot3d" includes toolboxes: - Camera: Rotation, zoom, ... - Settings: Define own colors, effects, timer to refresh, ... - Pallet: Add comments, arrows, ... "wpf-plot3d" is implemented in C/C# and uses Windows Presentation Foundation (WPF)
This code has been moved to GitHub
Update 4/14/2015 This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that. Anyway, long story short... I'm looking for the real code that's actually usable. Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
GeomSS is a geometry modeling and scripting system in Java. Write scripts that create and analyze complex geometry including NURBS curves and surfaces. This is especially useful for tasks that must be repeated with small or parametric variations.
New Look Button Components for Delphi/Lazarus
This is a set of 3 easy to use components for Delphi / Lazarus IDE and Free Pascal THSButton THSSpeedButton and THSStaticText that will make your application look modern shiny and beautiful no much efforts are needed Sample project file is included. Features / - Style : many type of styles from soft rubber to Shiny Glass ,Quicken or Encarta with any color you choose. - Border : the size of the button border, in case it has a glass or quicken style this will change the level of the rounded corners - Smoothness : this number will give the button a smooth gradient soft look - Enter and Leave Decease option / this will give the button a nice effect when the user moves the mouse over and out of the button looks wonderful when using glow colors or glassy look. - Shape : draw you own shape and the button will take the shape of it. - all the above features applies on THSSpeedButton and THSStaticText
Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
Karaoke effects creation tool with ASS and Lua.
NyuFX is an advanced tool for creating karaoke effects in subtitle format ASS. With the power of scripting language Lua with an extended environment + an user interface it's easy to create fancy 2D effects.
OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
Flexible and easy-to-use 2d game engine
New Version Out - Keen Game Engine 4! Details coming soon....
The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
Acmx library is designed to help AutoCad .net plugins development. It can be used with AutoCad managed wrappers and COM APIs. It allows usage of the Microsoft [Serializable] attribute to attach arbitrary data to the existing AutoCad objects.
BeOS API and desktop ontop the Linux kernel.
MCDL is a small Java molecular viewer/editor for chemical structures, stored in Modular Chemical Descriptor Language linear notation. Features include accurate structure diagram generation, and Kekule chemical structure creation from aromatic bond list.
MicroLua brings Lua on the Nintendo DS for easy programming
MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.