The intention of this project is to provide the source code of the commercial video game Quake III Arena. The goal of this project to improve upon the games graphical capabilities, which may include new content. Any contribution are welcome.
The Retribution Engine is designed for first person action games on Windows PCs using OpenGL and OpenAL. It is supplied with a wide range of games and levels and includes fully featured level and model editors.
Blogging platform built with PHP, designed with maximum customizability, speed and ease of use in mind. Forums and bugs reports can be found at http://www.lifetype.net/
Component & CA models; superdense/linear live trajectories & animation
* JRE 9 is requried for computers (Microsoft’s Surface and MacBook Air) having high-resolution displays. DEVS-Suite is a Parallel DEVS Component-based and Cellular Automata simulator with support for (i) automating design of experiments in combination with (ii) generating superdense time data trajectories at run-time (iii) hierarchical model libraries, (iv) animating models (v) synchronized run-time viewing for time-based trajectories and (vi) box-in-box hierarchical component and I/O messaging viewing. More information is available at https://acims.asu.edu/software/devs-suite/. Version 4.0.0 and 3.0.0 were released on March 24, 2018 and April 11, 2015. See also CoSMoSim - it offers rich visual modeling, database model repository, incremental development for families of models, statecharts, generating partial code for XML & DEVS-Suite compliant models, etc. More information is available at https://sourceforge.net/projects/cosmosim/ and https://acims.asu.edu/software/cosmos.
Implementations for the Revised Report language
This project offers open source implementations for UNESCO/IFIP's Algol 68 (the Revised Report language). The project offers two implementations: Implementation 1 is Algol68G: a recent checkout hybrid compiler/interpreter by Marcel van der Veer, supporting arbitrary arithmetic, partial parametrisation, complex numbers, POSIX threads, GNU plotutils, GNU scientific library, curses, sound, TCP sockets, RegEx and PostgreSQL. Inplementation 2 is algol68toc, a port by Sian Mountbatten of the vintage Algol68RS (UK Defense Research Agency) compiler. The implementation emits C code.
Pure Java programming interface library for GNUPlot
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
A Python wrapper library for the cross-platform FLTK GUI library.
Applet and .NET (C#) Framework for the Logitech G15 Keyboard to display Systeminformation on its LCD like CPU Usage, NetworkIO, DiskIO etc..
Creative Side is a group of projects designed to unleash creativity through multimedia: graphics and video. Creative Side helps you unleash digital content and share it with friends.
Alternative PE to rescue, hack or troubleshoot your machine or network
TeutonPE is inspired by PortableApps.com combined with a PeBuilder compiled Boot USB / CD. Programs can be used, even when there is no OS installed. BB4win is used for Live Menu and as the default Shell.All Plugins are also BartPE & XPE compatible
Calendar App To Perform Date-Time Related Functions
Github - https://github.com/shivammathur/C-CPP-Calendar C-CPP Calendar app is a easy to use app to do all the functions that a calendar is used for. The app is very handy and extremely better than using a physical calendar. It is available as both x86 and a x64 versions. The app can display day of any date in the Gregorian calendar (1753 - 9999). It can be used to display calendar of a month of a year. The most awesome feature is that it displays the calendar of a year in a well formatted layout like a paper calendar and also generate a text file for the same. It is very handy when it displays the dates in a month on which a day occurs in that month. C-CPP Calendar provides personalized user account with password protection (MD5 based). C-CPP Calendar is compatible with Windows 2000 up-to Windows 10. Though no official support is there for Linux or mac, it was tested to be work
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
Schizocopy is a utility software for Copying/Moving Files in Windows
SchizoCopy is a software application for Microsoft Windows that is designed to be used to move or copy computer files. As an alternative to the Default Windows OS copy operations, it is designed to be faster and have more functionality than the native tool. SchizoCopy offers many unique offers besides providing fastest copying speed. It has an unique option for "Backup support" in case of unexpected shutdown or System exit you can always resume your ongoing Copy/Move operations.
Nifty GUI is a Java Library to create OpenGL based user interfaces.
Nifty GUI is a Java Library that supports the building of interactive user interfaces for games or similar applications. It utilizes LWJGL, JME, Java2d or JOGL for OpenGL rendering. Nifty = Layout + Display + Interact done in a Nifty way :)
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Open source Star Trek based game (based on VegaStrike Engine) that lets you fight, trade and explore in the Star Trek universe.
Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
Free online HTML website builder
Silex is a free and open source website builder in the cloud. Create websites directly in the browser without writing code. It is suitable for professional designers to produce great websites without constraints.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
Overactive Logistics is a freight forwarding software solution being developed for the cargo transportation industry. It runs in both web based or stand alone modes and provides a graphical user interface with rich client capabilities.
Dragging and Dropping Components for Multi-projection Applications
This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection applications built with this custom Unity package (3). (1) http://link.springer.com/chapter/10.1007/978-3-319-21413-9_19 [best paper award] (2) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7300728 (3) http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=7272633 Access Files for package versions and an example project with documentation.
Wolfenstein 3D HTML5 TOTAL Conversion