Emulator of Atari 800/800XL/130XE/5200 with various extensions (1088kB RAM, stereo sound and much more) running on just about every operating system (Unix/Linux, Windows, DOS, TOS, MacOS, Workbench, WinCE...)
Versatile Commodore Emulator
VICE is an emulator collection which emulates the C64, the C64-DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610). It runs on Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machines.
Project Apollo - NASSP (also known as NASSP or NCPP) is an add-on for the Orbiter space flight simulator. Project Apollo simulates the Apollo missions to Earth orbit and the Moon and the planned post-Apollo missions that never flew.
Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
Teo is an emulator of the Thomson TO8 microcomputer
Teo is an emulator of the Thomson TO8 microcomputer for PC, running on MSDOS, Windows and Linux. The compatibility is close to 100% for softwares which don't use non emulated peripherals and don't hold physical protections. In other words, if a software doesn't work on Teo, so probably : 1. it needs the presence of another peripheral than mouse, light-pen, joystick, tape recorder and disks (so it won't run as long as this peripheral is not emulated), 2. its physical protection makes it fail.
New Robolinux Cinnamon 9.1 LTE (2021) which runs Windows XP, 7 & 10
Robolinux has been working night and day listening carefully to its User base and is extremely excited to release its brand new Robolinux 64 bit 9 series Cinnamon version which includes automated driver installers, Free Stealth VM, Free C Drive to VM & Free Apps installers, programmable ear candy and much much more built upon the 4.13 Linux kernel sporting the newest Cinnamon version 3.6 This second of five brand new Robolinux 9 series versions focuses on Privacy and was built with a flawless crash free balance of the best current but highly stable Debian & Ubuntu source code, delivering exactly what our Users asked for in a blazing fast Linux OS that runs Windows XP, 7 & 10 natively inside it virus Free. The live version login user name is live then press enter as there is no password. Please see the Readme.txt file for complete Robolinux Cinnamon V9.1 details For all downloads click on the "Files" button above. Thank you John Martinson Founder Robolinux.org
Turn based Civ-like strategy game
Conquests is a turn-based 4X Civilization-like 3D strategy game for Windows and Linux. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.
Simple music visualizer
A simple music visualizer I wrote to refresh my C♯ knowledge. Windows-only and requires .NET Framework 4.5.
Turn your PC into a very advanced MediaCenter/HTPC
MediaPortal turns your PC into a very advanced MediaCenter / HTPC. It allows you to listen to your favorite music & radio, watch and store your videos and DVDs, view, schedule and record live TV as a digital video recorder and much much more
Simple to install and use Tor client / server with WASTE and VideoVoIP
*** PLEASE NOTE: There are now 2 seperate versions here. *** One is Pre Firefox 57. The other is Post Firefox 57. *** For those providing mirrors, please enable your users to realize this. MicroSip: enables FREE PC to PC video calling with no account sign-up and no middleman server. WASTE: enables chat, file transfer and support. Tor: enables safer browsing. Tor Firefox Profile: Browse over Tor. As with all versions of Tor - do not rely on this for strong anonymity. A usability enhanced Privacy Pack. An installer, for : Windows XP 32/64, Vista 32/64, Win7 32/64, Win8 32/64, Win10 32/64.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A strategic, network based, multiplayer space shoot 'em up in 3d, inspired by BzFlag. Bold starship pilots fight for glory in a distant future galaxy. The Ruling Coalition that held together the galaxy has been shattered by internal strife, and in the outskirts of the galaxy chaos reigns. It is now up to the different factions to battle each other to gain the power to rule the galaxy. The battles take place inside large cages, where pilots fight until death among the old city ruins. It utilizes the Irrlicht Engine for graphics, together with SDL for sound and network.
In this quest, you will have to explore galaxies with various nefs..
Hi everyone, In the year 2014-2018, I was working on: Candy's Space Adventures: The Messages from the Lillians. In this quest, it will be possible to travel from different solar system to another, from a galaxy to another. The goal will be to save all living planet, and maybe repairing planets like venus or mars. The game fulfilled at v15.47. I finally found a way to make it working right. Friendly, Xylvan, Xilvan Design.
Asphyre is a cross-platform framework for Delphi and FreePascal.
Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
slab3d is a real-time virtual acoustic environment.
slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
StoneAge2, das kult Steinzeit MMORPG ist wieder da!
---Einführung in StoneAge 2--- StoneAge 2 ist ein in Japan entwickeltes MMOG (Massive Multiplayer Online Game), das in prähistorischer Zeit spielt. Erlebe eine Welt, die von Dinosauriern und anderen urzeitlichen Lebensformen behaust wird. In StoneAge 2 geht es aber nicht primär darum, gegen die Monster zu kämpfen, sondern sie zu fangen, zu zähmen und zu deinen Haustieren zu machen. Diese anhänglichen Tierchen werden auch Pets genannt. ---Willkommen in der Steinzeit!--- Du spielst in einer liebevollen Steinzeitweit im schicken Manga-Stil. Die Steuerung ist so einfach und intuitiv, so dass auch Anfänger sofort zu recht kommen. Triff dich online mit deinen Freunden oder knüpfe neue Bande. In StoneAge2 findest du jederzeit andere abenteuerlustige Mitspieler, mit denen du zusammen auf die große Jagd gehen kannst. Tauche ein in die Welt unserer Vorfahren und erlebe einzigartige Abenteuer lange vor unserer Zeit.
amiga 500 / c64 emulator
Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge and prg emulation is available and features like savestates are not available. It's currently not suited for gaming. My motivation for this project is understanding how it works and write clean and easy readable code. I dont't sacrifice accuracy for excecution speed, so you need a fast machine to get it fullspeed. The project is influenced by the design of the emulator higan. Denise consists of 4 main modules. "guikit", "driver", "emulation" could be used in any other project. "program" links these modules together. [completed] 68000 / 68010, 6502 / 6510, cia 6526 / 8520, vicII, sid, c64 system / memory / ultimax, c64 cartdriges + mapper (ocean, system 3, funplay, supergames, zaxxon) [todo] C64: tape, disk, more cart mapper, super cpu Amiga: 68000 opcode tester, blitter, copper, denise ocs, system / memory, disk, paula, hard disk, 68020, lisa aga
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
Snes Emulator developed to work in a .NET environment. Currently developed for DirectX, but support for SDL is planned.
PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine. Using DelphiX for content display. Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Retro style, multi-platform soccer game
A new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). The source code is available under the GNU General Public License.
Даже тот факт, что ваша машина занимает самое последнее место на старте, еще не гарантирует вашим соперникам первые места на финише. Поэтому не проезжайте мимо скоростных бонусов, улучшайте свой суперкар и тогда удача обязательно улыбнется вам и подарит победу в гонках на суперкарах.
Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.