The deal enables Softbank, a multinational Japanese telecommunications and Internet corporation, to offer Dialpad to its customers. It also makes Dialpad the first pure cloud communications provider to enter into the Japanese market, which is one of the largest economies and technology markets in the world.Sponsored Listing
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NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. The Runtime has a simple OpenGL-like C API. I did a presentation at the Game Tech Brisbane meetup: http://youtu.be/-yat4ve0ZKc (Sorry for our poor filming skills) The slides are here: https://docs.google.com/open?id=0B3d2ONaFrIuDdzFUdnZQMkpTZWVUN2I3a2NveGNxUQ To find out more about Game Tech Brisbane: http://www.meetup.com/Game-Technology-Brisbane1 weekly downloads
1 - 4 player 3D Monopoly game, a 4th quarter Neumont University student project
Platform game based on zombie history. Involved with mistery, action e creativity.
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Platform game based on sci-fi history Mars. Involved with mistery, action e creativity.
Game Engine (2D) that supports Hi-Tec Mission Project.
The goal of spacesim is simulation of a battles in free space. Unlike other such games, spacesim models management of the ship from the point of view of the captain, instead of the pilot. It allows management of the ship of several players at one time.
A Open-Source Media Player
DragChallenge is intended to be a public evolution of a Drag Racing simulation that will evolve from a 2D, side scrolling format, into a full 3D exoerience full of different tracks, realistic physics, and realistic car modeling.
FPS game for demoscene party
20,000 Frags Under the Sea (codename Fishcent) is a fully 3D third-fish shooter (TFS), multiplayer, 32-bit Windows game of total underwater cavern domination.
2-D Sidescroller Video Game Hobby Project
The Kanami project is a single player 3D RPG who takes seat during the medieval time. Powerfull graphics are possibles with the OGRE library and the Blender tool. Add this to a strong C++ coding and we got everything we want to create a good game.
This project is a simulation model of the road traffic. The project is developed by students on FRI, University of Zilina, for educational purpose.
3DTours is a C# 3D virtual reality tool based on Irrlicht 3D engine and .NET framework 2.0, can be used to demonstrate a tourism site, a building, an art gallery or whatever you can imagine of. Developed by Thai Minh Hoang Ha and Dang Duc Vinh.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
AIRY.Forms is an effort to create "Windows forms" wery alike user interface (GUI) and component framework with pure "unmanaged" C++ and STL, so able to be easily ported to other platforms (DirectX version is on the go).
ALF : Animal Liberation Front - take the role of an activist and free animals from test labs
AO Needs is an Open Source FREE 2D MMORPG, from the Argentum Online code, it has: guilds, magic, combat, animal taming, 21 skills, a huge world with towns and dungeons. Several races and professions. Client and server are distributed under Affero GPL v1.
AVDX is a library of classes created to make easy the creation and presentation of DirectX scenes using C#.
C++ library that plays video files on DirectX textures using a VFW framework. Currently, the library can be used with DirectX 11. Supports Windows 8.
After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
An Ascii character RPG game engine written with DarkGDK (DirectX), c++.net (Visual Studio 2008) and TinyXML. Users will be able to Create, Edit and Play RPGs compatible with this engine.