OSI-Approved Open Source (567)
- Academic Free License (15)
- Adaptive Public License (5)
- Affero GNU Public License (5)
- Apache License V2.0 (11)
- Apache Software License (2)
- Artistic License (7)
- Artistic License 2.0 (1)
- Attribution Assurance License (1)
- BSD License (41)
- Boost Software License (2)
- Common Development and Distribution License (6)
- Common Public Attribution License 1.0 (1)
- Common Public License 1.0 (8)
- Computer Associates Trusted Open Source License 1.1 (2)
- EU DataGrid Software License (1)
- Public Domain (37)
- Other License (24)
- Creative Commons Attribution License (17)
Grouping and Descriptive Categories (412)
- 32-bit MS Windows (95/98) (15)
- 32-bit MS Windows (NT/2000/XP) (217)
- 64-bit MS Windows (72)
- All 32-bit MS Windows (155)
- All BSD Platforms (13)
- All POSIX (43)
- Classic 8-bit Operating Systems (2)
- OS Independent (18)
- OS Portable (41)
- Project is OS Distribution-Specific (5)
- Project is an Operating System Distribution (5)
- Project is an Operating System Kernel (6)
- Modern (322)
- Linux (202)
- Mac (146)
- Android (96)
- Other Operating Systems (62)
- BSD (52)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
This project consists two parts First part is a .net wrapper for a 2d game engine called Grim2D Second part i the .net wrapper for the MOD SDK of the the my favourite game Crimsonland
A real 3D clone of the online flashgame "Bloxorz". Using Direct3D and the .NET-Framework for a rapid developement.
simple programming practice to replicate Cysteine Molecule and place in a 3d world with special affetcs such mp3 music background rotation methods for circles an d cylinders
Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.Advertisement
D-Tron is a online fast-paced FPS set in a TRON-like world. It requiresa Source Engine Game to be played.
a set of 3d programming utility classes implemnted in C/C++ for use in 3D projects with directX,
This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
This is a backup repository for DSPlayer (http://xbmc.org)
A collection of DirectX/HLSL demos
classic pong game in DirectX9 3D Api
DirectTrace soll über eine Traceroute Implementierung Daten über ein Netzwerk sammeln und mithilfe von DirectX in 3D darstellen.
A fully 3 dimensional graphical user interface component for XNA.Net
This is a Dance PAD for PC and PocketPC, here you will find the driver, tha printed circuits and a great game. Esta es una alfombra de baile para PC y PocketPC, Aqui esta el controlador, las imagenes, y un Juego Excelente.
Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
ManageEngine's Applications Manager is a comprehensive monitoring tool for business organizations across the world to ensure uninterrupted business operations and profitability. Globally, IT admins across 100+ countries trust Applications Manager's capability in tackling critical issues and ensuring maximum efficiency among business critical servers. It is easy to use and supports a wide range of servers. Download now for a 30 day free trial.Advertisement
Data Class Generator is a tool that generates the needed classes to use with WPF (Windows Presentation Foundation) to enable easy two way bindings using the new binding concepts in XAML.
A GUI foundation for creating U/I based content
This is an implementation of 3d-scanning algorithm by J. Bouguet and P. Perona
An MMORPG set on a planet size machine capable of reshaping it's surface to mimic any environment. Players take the role of the stranded inhabitants, each bidding for their share of control over the machine.
At first this engine should be a possibility for non-expierienced 3d-developers ( like I am one ) to improve their skills by working on a bigger project.
A .NET library that allows to conveniently render models in the Collada as well as in DirectX 3D-format using Managed DirectX.
JpgSrcDecFilter is a DirectShow filter for JPEG image decoding. The approach is to bundle source and decode functionality into one single filter.
This is a top-down third-person shooter type game.
DirectX binding to Ada Notice:the dinput package is generated by mannual,maybe exist fault,the Interface in others are maked by program(Cpp interface to ada).The packages depend on win32 binding,you should modify win32.rpcdce,in the GUID define,char_arra
The DirectX 2D Library provides support for creating 2D-worlds. You can use Collision Detection, Moving Sprites, Animated Sprites and many other stuff.
DogEngine is a mainly 2D game engine,but you can use all of D3D functions inside.Now it has many feathers,such as Anim-Controller,ParticleSystem,etc.It looks like Clanlib,and even has many same part with HGE.My CN website:www.dogengine.cn.So,Welcome!!!