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A 2-dimensional cross-platform game engine based on SDL.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
A soccer game written in python.
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A simple raster based animation system intended for SDL applications. Is designed to be easy to use, lightweight, and platform independent. Ideal for situations where a full-blown framework is not needed.
** The engine is currently going through refactoring. ** Revolutionary 2D/3D game engine that explores a new game design paradigm that allows users to easily create games of many genre types.
Sokoban game with 3d eye-candy effects. A special work is made to create ergonomic menus so you can easily browse thousands of levels loaded in xml pack files. This Sokoban implementation can work under Windows, Linux and Wii (soon) with the use of SDL.
XVIII Es un juego de cartas, al estilo de Magic en cuanto a la mecanica. Simplificando su reglas a lo maximo, para conseguir una agilidad mayor en el juego.
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A simple space shoot-em-up written in C++ as programming practice.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
2D oldschool strategy-game using OpenGL and Mono. Language: C# Selftutorial of 3 persons developing games in C# with Mono and OpenGL
Wizards Magic - OpenSource card game, based on rules of Magic: The Gathering, written in Python, using Pygame11 weekly downloads