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A userland debugger (featuring kernel memory access) capable of debugging x32 and native x64 bit applications. The Debugger is using SDL with the look and feel of a well known one
Sokoban game with 3d eye-candy effects. A special work is made to create ergonomic menus so you can easily browse thousands of levels loaded in xml pack files. This Sokoban implementation can work under Windows, Linux and Wii (soon) with the use of SDL.
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This is an open source RPG-style game engine that uses OpenGL and SDL. It's not limited to RPGs, but it was designed with RPGs in mind.
WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
A media player software and entertainment system application framework
XVIII Es un juego de cartas, al estilo de Magic en cuanto a la mecanica. Simplificando su reglas a lo maximo, para conseguir una agilidad mayor en el juego.
A simple space shoot-em-up written in C++ as programming practice.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
2d shooting game. Killing zombie, getting score, advance your character to next level, survive as long as you can
Uma poderosa Engine para games.
nJES is a complete CPython rewrite of JES (Jython Environment for Students), originally written by Mark Guzdial and Barbara Ericson. The primary objective of the rewrite is to enhance performance while maintaining full forward compatibility with JES.
2D Game Engine, based on OpenGL and focused on Isometric Games
2D oldschool strategy-game using OpenGL and Mono. Language: C# Selftutorial of 3 persons developing games in C# with Mono and OpenGL
This is a homage to Radar Rat Race (1982, Commodore.)
xuni is a Graphical User Interface widget toolkit, written in C and currently using the SDL. It is very portable and flexible. xuni supports many features including widget rescaling, XML resource files, and loading code dynamically from shared libraries.
Wizards Magic - OpenSource card game, based on rules of Magic: The Gathering, written in Python, using Pygame2 weekly downloads