ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Advertisement
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Another project based on the famous Tic-Tac-Toe game. The AI is based on the Minimax algorithm. Design: Julian Kuntorov ( http://juliank.eu/ ) , Development: Me :)
** The engine is currently going through refactoring. ** Revolutionary 2D/3D game engine that explores a new game design paradigm that allows users to easily create games of many genre types.
AlienVault® Unified Security Management™ (USM™) is an innovative approach to security monitoring, delivered in a unified platform. The USM platform includes five essential security capabilities that provide resource-constrained organizations with everything they need for effective threat detection, incident response, and compliance management, in a single pane of glass.Advertisement
Sokoban game with 3d eye-candy effects. A special work is made to create ergonomic menus so you can easily browse thousands of levels loaded in xml pack files. This Sokoban implementation can work under Windows, Linux and Wii (soon) with the use of SDL.
This is an open source RPG-style game engine that uses OpenGL and SDL. It's not limited to RPGs, but it was designed with RPGs in mind.
WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
Wizards Magic - OpenSource card game, based on rules of Magic: The Gathering, written in Python, using Pygame
A media player software and entertainment system application framework
Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.Advertisement
XVIII Es un juego de cartas, al estilo de Magic en cuanto a la mecanica. Simplificando su reglas a lo maximo, para conseguir una agilidad mayor en el juego.
A simple space shoot-em-up written in C++ as programming practice.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Uma poderosa Engine para games.
nJES is a complete CPython rewrite of JES (Jython Environment for Students), originally written by Mark Guzdial and Barbara Ericson. The primary objective of the rewrite is to enhance performance while maintaining full forward compatibility with JES.
Design and deploy end-to-end data pipelines easily with pre-packaged use cases, including: Real-time IoT analytics, real-time offer recommendations, clickstream analysis, weblog analysis, and ETL offload.Advertisement
2D Game Engine, based on OpenGL and focused on Isometric Games
2D oldschool strategy-game using OpenGL and Mono. Language: C# Selftutorial of 3 persons developing games in C# with Mono and OpenGL
This is a homage to Radar Rat Race (1982, Commodore.)
xuni is a Graphical User Interface widget toolkit, written in C and currently using the SDL. It is very portable and flexible. xuni supports many features including widget rescaling, XML resource files, and loading code dynamically from shared libraries.