Paintball2 is a fast-paced first-person game with capture the flag, elimination, siege, and deathmatch (free-for-all) styles of gameplay. This project focuses on enhancing the Quake2-based engine it uses.
AssaultCube is a FREE, multiplayer, first-person shooter game.
ASSAULTCUBE HAS MOVED TO GITHUB: http://www.github.com/assaultcube AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine. Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun! With efficient bandwidth usage, it's low-latency and can even run over a 56Kbps connection. It's tiny too, weighing in at a lightweight 40 MB package available for Windows, Mac and Linux. On the correct settings, it can even run on old hardware (Pentium III and above). More about AssaultCube @ http://assault.cubers.net
0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
Windows X-server based on the xorg git sources (like xming or cygwin's xwin), but compiled with Visual C++ 2012 Express Edition. Source code can also be compiled with VS2008, VS2008 Express Edition and VS2010 Express Edition, although current project and makefile are not fully compatible anymore. Versions starting from 18.104.22.168 are not compatible with Windows XP anymore.
3D Without Boundaries
VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
Python implementation of the Dual N-Back mental exercise
Brain Workshop is a Python implementation of the Dual N-Back mental exercise. This exercise is the only mental activity that has been scientifically shown to improve your short-term memory (working memory) and fluid intelligence.
A media player software and entertainment system application framework
XBMC Media Center is a free cross-platform media player software and entertainment system application framework for Linux, Mac, and Windows. XBMC is capable of playing back and streaming all popular video, audio, and picture formats out-of-the-box.
Panorama photo stitcher
With Hugin you can assemble a mosaic of photographs into a complete immersive panorama, stitch any series of overlapping pictures and much more.
RTS game with the theme of Strategy by Design
You command the forces of “The Project” in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers a full campaign with optional (but strongly recommended!), videos, battle against four factions, multi-player and single-player skirmish modes, and an extensive tech tree and a full unit designer. Multi-player is also cross-platform, battle your friends with any OS, Windows, Linux or Mac, it all works seamlessly! We also offer 100% portable Windows builds, take the game and install it anywhere! Our source repo is now at https://github.com/Warzone2100/warzone2100 If you are using linux, and want a .deb, then please get the latest version available from http://www.playdeb.net/app/Warzone2100 (They are not affliated with us, but they do have the latest builds!) Warzone 2100 works on both 32 & 64 bit Windows Vista or higher, 32 or 64 bit Linux, 32 or 64 bit Macs.
IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/ Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
Manic Digger is a public domain 3d block-building game similar to Minecraft.
Tulip is an information visualization framework dedicated to the analysis and visualization of relational data. Tulip aims to provide the developer/user with a complete library/software, supporting the design of interactive information visualization
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
The PDL module gives standard perl the ability to COMPACTLY store and SPEEDILY manipulate the large N-dimensional data sets that are the bread and butter of scientific computing.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
This software allows you to view a multimedia library (audio, video) with 3D interface. It can play multimedia files with an internal player or by calling any other external player (ex: VLC, Winamp, Foobar, Media player ...) It supports plugins and skin.
Realtime 3D engine for game development
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
GPlates is an interactive plate-tectonics visualisation program. GPlates enables interactive visualisation and manipulation of the plate-tectonic reconstructions of geological and paleo-geographic features through geological time.
A traditional top-down OpenGL car racing game
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
Alternative builds of Qt framework and Qt Creator.
PROJECT CLOSED! Alternative builds of Qt framework and Qt Creator for Windows x86 and x86-64. Multiple compilers: - MinGW (sjlj, seh, dw2 exception handling, posix threading), - Microsoft Visual C++ 2010, 2012, 2013. Additional components: - OpenSSL, - MySQL client, - PostgreSQL client.
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
Free 3D Roguelike action RPG
Egoboo is a working cool 3D dungeon crawling game in the spirit of nethack. Currently it is supported by Windows, Linux and Mac.
PixelLight is a cross-platform application framework
PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.