snake3d is a variant of the snake game. You are a snake in a 3d world trying to eat as many icosahedrons as possible, which makes your tail longer. There are other snakes (network players) in the world which will try to fail you.
Very simple web-interfase for astrospectrograph
Videoguide allows you to correct star position in case of bad guiding system of telescope. Here is software for videoguide, hardware part consists of PIC-ruled step motors, which tilt a glass plate, correcting by this tilt position of a star or other object. The guiding object is selected by operator in a part of video from gude's CCD-camera. Selected area can be preprocessing by wavelet-filter or median filter and/or histogram equalisation.
The project deals with the development of a graphic engine and a framework for game development in C++! In this context a test game, based on the engine, should be developed too. The devoloped programs should run on Linux and Windows because they both su
AES.g is a port of the Advanced Encryption Standard (or Rijndael) to the GPU using a mix of C++ and Cg programming languages. It is portable and built as a class-based program, using OpenGL or DirectX libraries.
TO DOWNLOAD ANTIPRISM GO TO: http://www.antiprism.com/download Antiprism is a set of programs for generating, manipulating, transforming and visualising polyhedra.
Arcadia is a free open-source cross platform 3D Mind mapping tool written in C++ using openGL.
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
The Baja Engine is an advanced, easy to use 3D game engine for Mac, Windows, and Linux. Baja provides world-class 3D, 2D, audio, shader, scripting, editing, special effect, animation, and networking capabilities.
BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
Bomb Mania is remake of well known DynaBlaster or Bomberman arcade game. It is designed to support multiple platforms, user interfaces and network play.
CELUI Is a general purpose C++ OpenGL cross-platform GUI framework that allows to create animated and rich user interfaces for simulations and games.
remake of the classic STUNTS game, but more realistic; more like GTA 3
Sort of remake of the classic STUNTS driving game, but featuring many authentic elements, OpenGL graphics, and more realistic physics than the origianal, plus particular attention to internal view. It has all the features that CTruck3D has but it is much like GTA 3 ... can get on-off the vehicle, and one can climb on stunt-structures, and there are buildings on which one can jump. As soon as possible I wish to put more structures, and do better climb-on simulation. Of course heightmap is editable, a 300x300 one, and also the color map is editable so one can draw nice roads... also the position of stunt-structures in easily editable. Have lots of fun! Soon more cars and better textured terrain should be available... maybe also in-game terrain editing possiblity. Comments or suggestions are appreciated. compiled for Windows too (XP, 32 bit), it is in the folder "windows_ver_XP"
CTruck 2D is a 2D, oldstyle, physically realistic 2D truck game. Predecessor of the CTruck3D vehicle simulator series. I wrote it from zero in C (+OpenGL&GLUT). It has ascii-art and nice graphics version, and a special funny version It's a very basic thing: there are free rigid bodies and springs with strong attenuation/damping. It's very simple and very short code, and collisions of bodies with ground are good and stable. A good simulation of this kind, however requires Lagrangian method. I proposed the Lagrange_motocross as an alternative of this kind. The code is not much longer but the it's overall more complicated, and collisions are a bad issue.
A Molecular Chemical Viewer using OpenGL and Platform independent provided for the study of Chemicals, including physical, chemical and visual properties.
It'a a simple snake game but in 3D with a lot of new features and a new gameplay.
CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
Extreem Reader for Cosmological simulation data P-Gadet2 and ART codes
Extreem Reader for Cosmological simulation data P-Gadet2 and ART codes.It conserves memory by using memory mapped files. Contains some basic analysis tools such a KD-Tree, Minimum Spanning Tree, and rendering module using PMViewer algorithm.
Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
Jump & Roll is an arcade 3D game, similar to SkyRoads.
2D motorcycle simulator done using Lagrangian equations of motion
2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open . Ah very much thank to the Maxima project !! Without that program the calculations would have been impossible to do!
Lost-Signal is OpenGL and SDL based 3D space shooter with 3 campaigns and including a multiplayermode. Also for Windows and Linux systems!
A set of blocks games (sokoban, taquin and various others) in 3D
Mathematical modelling and computer simulating of military operations.
A Powerful tool that supports differentiation,plotting 2d and 3d graphs(cartesian,spherical polar),number theoretic commands like probabilistic primality and factoring,permutation,partition , and fraction-recurring decimal conversion !<check screenshots>
A user interface to translate special 2D plans to 3D buildings and a tool to visualize the calculated buildings. Based on OpenGL.