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Artificial-life and robotics development environment and simulator involving neural networks, 3D physics, vision, and evolutionary programming.
In CubeShooter you have to shoot randomly moving cubes on the screen. The reticle scrolls in different velocities in dependency to the count of shot cubes making it more difficult.
Cynergy is a small 3D engine based on OpenGL and SDL supporting multiple texture formats, scenegraphs and shaders.
Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
This is an open source simulation for the physics experiment "Damped Harmonic Motion" written with C using SDL. Useful for physics students. Developped for Hacettepe University Physics Engineering FIZ402 Projects Lab.
Defence Station Portable is a Tower Defence game targeted for the PSP. It also runs on Windows and Linux to provide easier level development.
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
DigEnv is the implementation of various approaches to digital interactive environments, systems and projects, like multi-touch tables, interactive projections and non-conventional input methods.
An extensible game engine that targets RPGs.
Two programs for playing board games over the internet. A board viewer, where all clients see the same image with moveable tokens. And a chat client with calculator and dice roller.
A online multiplayer dominoes game.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
A simplistic first-person game base built around the idea of a single-floor grid of cubes layout. In its current state, it allows navigating around a 3D maze. It utilises SDL and OpenGL. Its source code is released into the public domain.
Fast paced action RPG with retro graphics style
EGE game engine aims to be a simple, easy to use, yet powerful game engine. It also aims to run on multiple platforms and to accomplish this, EGE will use OpenGL and SDL as backends. EGE is heavily influenced by HGE(hge.relishgames.com).
It is a 3D character animation editor. Users will be able to focus only on the animation of their characters (and not in modeling), with everything easy to use. The GUI is completely made with SDL, because I love to reinvent the wheel ;)
Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
The Eiffel Windowing System is a small Eiffel library providing an SDL-based windowing system (and possibly other frontends in the future).
Emilnes is a multiplatform nintendo NES emulator.
Eta Chronicles is an open source game displaying tribute to classic game engines and side scrolling game play. This project is a fork of Secret Maryo Chronicles, changing elements to reflect other styles of classic game play.
A small game project.
Evolute is a basic defence game, in which you have to keep the enemy off, but with added experience and skill system which makes the game rather unique.
Failed State is a role-playing-game based in the present day world. You start by taking over weakly governed countries and slowly gaining power with the ultimate goal of world domination.
Scrolling Shoot-em-up written in SDL. Free your sheep from the clutches of space pirates in eccentric anime style.
Fantasy Wars is a tile-based RPG with a TBS battle system. the game is under development yet, and nothing is done to the end user! =)~ really need 2D artists to do the GAME graphics.