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Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
Bubbles is a OpenGL-based game like a puzzle. The game mechanic consists in moving the falling bubbles and join them to other bubbles with the same picture. When two bubbles with the same picture are joined together, they disappears, giving you points
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A CHIP-8/SCHIP interpreter/emulator implemented in C using SDL.
CPOINt is a presentations program designed to be fast, and light. It's written in SDL and C++, and can also run on older computers (Pentium and up). It uses an XML based file type, supports Truetype fonts and all images supported by SDL_Image.
The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
CTF Droids is a online multiplayer game based heavily on roborally, the 1994 board game created by Wizards of the Coast. The object of the game is to program your robot to reach flags before your opponents.
Camel is an open sourced sample implementation of the OpenML application program interface.
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The Carmedia Front-End project aims to develop a fully featured and open-source front-end for in-car integrated computers.
Choerbaerts Suche nach dem Rönk (Choerbaerts search for the Rönk) is a free and open 2D adventure game. For more information, please visit our wiki.
Chronicle is an open source C++ game engine. When our engine is improved, your game gets better. When our engine is optimized, your game gets faster.
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
A versus puzzle game played with both mouse and keyboard. Group blocks of the same type or color to explode them, while trying to sabotage your opponent's plans.
Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.Advertisement
Simple renderer of complex functions including recursive
A quick-and-dirty maze game written in pure text-mode C with an available SDL frontend. Find the goal and make it to the exit.
Noobico's finest work yet - Core 3D Game Engine. Features an extremely powerful console ...
Corridor is an SDL implantation of the well known board game Quoridor. It's written in C++ using SDL, SDL_ttf and SDL_image libraries distributed under the terms of GNU GPL.
This game will be using the spineless python OpenGL Games Engine. We are currently helping with developing the engine.
AlienVault® Unified Security Management™ (USM™) is an innovative approach to security monitoring, delivered in a unified platform. The USM platform includes five essential security capabilities that provide resource-constrained organizations with everything they need for effective threat detection, incident response, and compliance management, in a single pane of glass.Advertisement
Crate Game Engine: A game engine designed to make creating games trivial.
Artificial-life and robotics development environment and simulator involving neural networks, 3D physics, vision, and evolutionary programming.
In CubeShooter you have to shoot randomly moving cubes on the screen. The reticle scrolls in different velocities in dependency to the count of shot cubes making it more difficult.
Cynergy is a small 3D engine based on OpenGL and SDL supporting multiple texture formats, scenegraphs and shaders.
This is an open source simulation for the physics experiment "Damped Harmonic Motion" written with C using SDL. Useful for physics students. Developped for Hacettepe University Physics Engineering FIZ402 Projects Lab.
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
DigEnv is the implementation of various approaches to digital interactive environments, systems and projects, like multi-touch tables, interactive projections and non-conventional input methods.