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The Carmedia Front-End project aims to develop a fully featured and open-source front-end for in-car integrated computers.
Choerbaerts Suche nach dem Rönk (Choerbaerts search for the Rönk) is a free and open 2D adventure game. For more information, please visit our wiki.
Chronicle is an open source C++ game engine. When our engine is improved, your game gets better. When our engine is optimized, your game gets faster.
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CloneKeen is an open-source clone of ID's classic DOS game Commander Keen. CloneKeen runs under many platforms including Linux & win32. There are some improvements over the original such as 2-player support. Original game data files are required.
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
A versus puzzle game played with both mouse and keyboard. Group blocks of the same type or color to explode them, while trying to sabotage your opponent's plans.
A quick-and-dirty maze game written in pure text-mode C with an available SDL frontend. Find the goal and make it to the exit.
Noobico's finest work yet - Core 3D Game Engine. Features an extremely powerful console ...
Corridor is an SDL implantation of the well known board game Quoridor. It's written in C++ using SDL, SDL_ttf and SDL_image libraries distributed under the terms of GNU GPL.
This game will be using the spineless python OpenGL Games Engine. We are currently helping with developing the engine.
Crate Game Engine: A game engine designed to make creating games trivial.
Artificial-life and robotics development environment and simulator involving neural networks, 3D physics, vision, and evolutionary programming.
In CubeShooter you have to shoot randomly moving cubes on the screen. The reticle scrolls in different velocities in dependency to the count of shot cubes making it more difficult.
Cynergy is a small 3D engine based on OpenGL and SDL supporting multiple texture formats, scenegraphs and shaders.
Oldschool RPG - (Dungeon Master-clone) coded in c++ using the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
This is an open source simulation for the physics experiment "Damped Harmonic Motion" written with C using SDL. Useful for physics students. Developped for Hacettepe University Physics Engineering FIZ402 Projects Lab.
Defence Station Portable is a Tower Defence game targeted for the PSP. It also runs on Windows and Linux to provide easier level development.
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
DigEnv is the implementation of various approaches to digital interactive environments, systems and projects, like multi-touch tables, interactive projections and non-conventional input methods.
An extensible game engine that targets RPGs.
Two programs for playing board games over the internet. A board viewer, where all clients see the same image with moveable tokens. And a chat client with calculator and dice roller.
A online multiplayer dominoes game.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
A simplistic first-person game base built around the idea of a single-floor grid of cubes layout. In its current state, it allows navigating around a 3D maze. It utilises SDL and OpenGL. Its source code is released into the public domain.
Fast paced action RPG with retro graphics style