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Ano (Anonymous Network Overlay) is a decentralized IP router based on relaying principle. In Ano all IP traffic is anonymized, including TCP, UDP, ICMP and DNS protocols. Each node acts as a relay and NAT for external traffic.
AnoPlib - Animlets are not Particles library - provides a library for rendering small and fast animated effects using openGL.
This is an attempt to port Apophysis into C++ with a focus on trying to reduce render time. - development is currently inactive due to lack of time to work on it.
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Cross-platform game engine implements modern graphics technologies
Arkana - Fight to survive (FTS) will be a 3D real time strategy game in the veins of Warcraft 3, AOE, EE, ... but with a twist: the focus is on online gaming and each player will have a hero which he carries from game to game.
An arcade game featuring a strange walker trying to climb up various screw like structures in order to finally get to the top of the highest structure.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
Avatar - The Last Airbender You are an element bender
BLibrestez Robotics Software Library Project
Creation of the old style RPG, in the style of the first ultimas, wasteland... The first goal is an interface resembling the first ultimas with a functional short game, no menus, no mouse. Then the engine will evolve into something "modern".
Emulation of the Ultima Online client. Intended primarily to enable customisations to the open source RunUO server that would require client support, and allow servers to require use of a custom client so as to prevent use of third party cheat tools
Extremely Lightweight Beat Detection Algorithm - BeatDetektor uses a very simple statistical model designed from scratch by myself to detect the BPM of music and provides real-time feedback useful for visualization and synchronization.
BentFX is envisioned as a flexible, easy to use 3D polygon subdivision editor. Providing a solid base set of modelling functions, plus a programmable API for extending the functionality through plugins. It is currently in the early planning stages.
Betel is a physics and graphical engine for "paper puppet" animation - cut-out images can be assembled with pivot points, and then animated using the mouse or recorded movements.
Bixorama: A Multimedia Bestiary
LibBlendGUI: Cross platform OpenGL GUI library based on Blender3D's GUI source code, implemented in C/C++ with strong emphasis on object oriented design. More details will be made available during the next days via the project's webpage.
Blizt est un remake multi-plateformes du jeu Blitz sur Commodore (C64). Le joueur contrôle un avion et doit bombarder les immeubles en contrebas. L'avion perd sans cesse de l'altitude et le joueur perd si l'avion s'écrase dans un immeuble.
Bloboats is a boat racing game in the spirit of Elasto Mania or X-Moto, introducing a handful of elements from Super Mario Bros -like games.
Bloody Vales is a RPG-based game. It aims towards inovating the concept of roleplaying games, introducing different battle systems and a fully new depth to the characters and backgrounds, while keeping the end result entertaining and professional.
Project management suite with extensible capability to provide a variety of agile project methodologies. Integration with Kuu is available to provide time management capability.
This is a same game in 3 forms, a Text Based, a 2D SDL Based and a 3D OpenGL based, it use the classic winmine with a bit more of action ;)
BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
RoolBool is a simple board game, using Ogre3D, OpenAl and Physix. Each player controls a ball and the purpose of the game is to make the other player fall of the platform. The platform is falling too, so after a while, the player can't stay on.
An OpenGL GUI library for C++, inspired by Neoforce Controls. Designed to offer an easy to implement, yet powerful window management system for games or applications in OpenGL.