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Useful tools for .NET/Mono developers1 weekly downloads
The UT library is intended to simplify and present a uniform interface across some common platforms to commonly required features that often have platform-specific APIs on those platforms. Presently, the target platforms are Windows, Linux, and Mac.1 weekly downloads
Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.1 weekly downloads
The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.1 weekly downloads
YOPS (Ye Olde Photo Shoppe) is a media manipulation framework written in Java. Computer science educators use this framework to help novices learn and practice fundamental programming concepts by having them create tools for their own photoshop-like app.1 weekly downloads
Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.1 weekly downloads
C++ header-only library that simulates GLSL math1 weekly downloads
gnoga - The GNU Omnificent GUI for Ada1 weekly downloads
libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.1 weekly downloads
Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.1 weekly downloads
libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.1 weekly downloads
All Purpose Game Engine Core - A set of C++ classes that make developing all sorts of OpenGL games/applications easy, comfortable and manageable
Acuity4d (A4D) is a free and open source visual analytics platform. The goal is to provide a comprehensive and integrated toolset to transform raw data into visual scenarios and stories.
Amanith is an OpenSource C++ CrossPlatform framework designed for 2d & 3d vector graphics.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
Betel is a physics and graphical engine for "paper puppet" animation - cut-out images can be assembled with pivot points, and then animated using the mouse or recorded movements.
Full blender integrated documentation and multi-language translation (help) > Python script for Blender, a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
COLLADA Labs is an application aimed at graphics programmers. It helps in work on a powerful COLLADA format (simple operations on objects), allows you to save pieces of data (in a separate & simplified file) which are preserved in COLLADA files.
A group of conditioners written with the COLLADA Refinery, a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners.
D/ELTA will be a cross-platform framework for executing applications written in D and other languages. D/ELTA applications will be 100% binary compatible with the D/OS operating system kernel, a sister project of D/ELTA.
i want to write a geometry libaray .support all the interfaces according to OGC Spec.
This Sourcforge project is NOT IN USE yet! It has just been created in order to explore the Sourceforge platform for a possible future use by EJS. EJS is developed and by Francisco Esquembre, University of Murcia, Spain.
Eudyptula is portable graphics engine that provides advanced support for the CUDA tools of NVIDIA and with its core purpose to be used in the development of scientific applications