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A modern "graphics" API for text-based applications
Cross-platform game engine implements modern graphics technologies
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.Advertisement
3-dimensional Space Combat Simulator
Aste - very fast, small, easy, quick to learn PHP template engine. It is designed to be easy for templating (it is enough to know only TWO tags). Very easy to use it with PHP.
Astra Pax is a space simulator. Trade goods through the many star systems, sign on with the navy, chase bounties, rent out your services, turn to piracy, try your skills on the race circuit, or just explore. The stars are yours.
Aurora Borealis This project is supposed to become a FREE 3D MMORPG game The user interface is supposed to be an "interpretator" for the game and should as such be able to be represented in many different ways.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
A Blender python script which automatically creates masonry and stonework. Think castles and cobblestone streets! v0.56 is usable and available at the Download page. Current version supports windows, doors, radial, and domes.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
Based on wxWidgets, this library is intended to be a cross platform toolkit for creating skinnable user interfaces. Among other features: gdi managers to eficiently manage resources, xml skin file definition, lua scripting, etc
BLibrestez Robotics Software Library Project
A self-contained and portable build system derived from the traditional 4.4BSD system. It implements Bourne configure script generation, concurrent building and it can compile IDE project files. It is portable to most operating systems and make flavors.
Betel is a physics and graphical engine for "paper puppet" animation - cut-out images can be assembled with pivot points, and then animated using the mouse or recorded movements.
BlackBox is a middleware for TV set top box like home entertainment device. We will develop it as an open source multimedia player, communication, game development platform.
Full blender integrated documentation and multi-language translation (help) > Python script for Blender, a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
Create a hardware front end for Blender UI and gaming engine.
LibBlendGUI: Cross platform OpenGL GUI library based on Blender3D's GUI source code, implemented in C/C++ with strong emphasis on object oriented design. More details will be made available during the next days via the project's webpage.
The BlueSources Engine is a 2D-3D game engine wich work with SDL and OpenGL.
blurc - Bluetooth Remote Control Control your Linux computer with a Mobile Device running J2ME and BT. blurc is splited in two parts: blurcc, the blurc client, running on the mobile device; blurcd, the blurc daemon running on the linux computer.
Brahma is a distributed, parallel 3D rendering engine featuring real-time ray tracing, caustics, shadows, translucency and scriptable rendering pipeline.
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
Bus timetable info program. Gives information based on the bus stop number, showing what is the bus line and when its next bus is coming. Developed in C++ with Qt so it's highly portable. Supported platforms: Win, Linux, S60, Mac
C’Nedra is an open source and multi-platform virtual reality engine written in C++.