Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
Flying Cow is a three-dimensional user interface for quickly seeking an item. It provides an interface similar to that of iTunes Cover Flow.
Foo (abbreviation from football) is a playing machine of Paper Soccer, a pencil and paper game for two players, described in WIKIPEDIA. Written in Haskell, contains also simply interface using HOpenGL library. Provides bunch of playing algorithms.
A generic 2D engine for any kind of game
This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
GCFP is an open-source tool for visualizing complex functions.
GLUT Complex Function Plotter (GCFP) is an open-source tool for visualizing complex functions using OpenGL. It can be customized using LUA. Please note: I wrote GCFP while learning for an exam in complex analysis to understand the behavior of some complex functions. As it has proven useful to me I thought I would share it though obviously GCFP could be improved in many ways..
I is a cross-platform programming language designed towards efficiency during development and at runtime.
The program simulates the interference pattern with all different kinds of slits and grids.
Kterpillar 2D/3D Engine
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
A multiplayer version of the extremely fun Stick Soldiers 2.Plain,simple and totally fun black and white madness ... online.
A platform (SDK) to create an open Arena where developers can program and develop teams and/or individual bots to compete against each other
OpenGLEAN: A GLUT family member gone lean.
Plotty is a tool to visually display sets of data, described in a human-readable text file. It features advanced plot functions and a light-weight and easy-to-use interface - just select the file and see your data plotted!
This software system serves as both a DICOM image viewer as well as a diagramming tool for collaborating notes on the given image sets. This my Computer Science graduate thesis project at Loyola Marymount University.
OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.
A 3d Implementation of the popular "Falling Sand" genre of games. 'http://www.csiuo.com/Sand3d'
ScoreBoard is a project aimed at displaying a music score which automatically scrolls as the performer reads it through. It's conceived to help performers who usually can't move their hands away from the instrument to flip through the pages.
TMDSnake3D is snake game in 3D, written in C++ with OpenGL, glut and Lua for configuration. It is pretty tricky to play it and it is more fun to write than play this game.
The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
A game engine for in-space games using lazy procedural generation of galaxies.
VietGUI, OpenGL, GLUT, multy language, Vietnamese, multi-platforms, games, CAD
The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.